Eric-Paul Ickhorn
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14d560dbf5
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A little more restructuring
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2023-10-17 16:37:19 +02:00 |
Eric-Paul Ickhorn
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3a017e678e
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Crushed the last memory leakage bug in the chunk update
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2023-10-17 14:39:20 +02:00 |
Eric-Paul Ickhorn
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fb0aa65d00
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Some medium-sized refactor
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2023-10-17 13:25:02 +02:00 |
Eric-Paul Ickhorn
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163457c5b8
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Fixed some memory leaks while creating others
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2023-10-16 13:36:50 +02:00 |
Eric-Paul Ickhorn
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f96a688c55
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Now creating physics objects of all chunks
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2023-10-15 17:20:51 +02:00 |
Eric-Paul Ickhorn
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efc84f691c
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Fixed faster camera rotation
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2023-10-15 14:44:51 +02:00 |
Eric-Paul Ickhorn
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702fb312a7
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Sped up player rotation
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2023-10-15 14:44:02 +02:00 |
Eric-Paul Ickhorn
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29ef3b0b27
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Added hooks for physics-chunk creation
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2023-10-15 14:41:53 +02:00 |
Eric-Paul Ickhorn
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1602130459
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Improved performace of entity system
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2023-10-15 11:51:45 +02:00 |
Eric-Paul Ickhorn
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636b98dfea
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Added files for physics engine
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2023-10-15 10:21:36 +02:00 |
Eric-Paul Ickhorn
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dc3a81b7b4
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Partially integrated own mathematics library
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2023-10-15 10:07:33 +02:00 |
Eric-Paul Ickhorn
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40be22f69b
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An ECS-oid structure
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2023-10-14 21:17:30 +02:00 |
Eric-Paul Ickhorn
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03ae44ae58
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Fixed warnings
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2023-10-14 16:48:09 +02:00 |
Eric-Paul Ickhorn
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9ed734c860
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Debugged entity system
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2023-10-14 16:38:38 +02:00 |
Eric-Paul Ickhorn
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5008ae2dbd
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Wrote basic entity system
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2023-10-14 15:04:52 +02:00 |
Eric-Paul Ickhorn
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1e7aaadb5d
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Added chunk loading
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2023-10-14 10:47:21 +02:00 |
Eric-Paul Ickhorn
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afde681ce9
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Added top side to grass and improved worldgen a tiny bit
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2023-10-13 19:50:30 +02:00 |
Eric-Paul Ickhorn
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80e6f97275
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Added mouse-based rotation and rotation-dependant movement
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2023-10-13 14:37:02 +02:00 |
Eric-Paul Ickhorn
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4ae08a432b
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Made window resizing change framebuffer size
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2023-10-13 14:00:49 +02:00 |
Eric-Paul Ickhorn
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3e700bda2c
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Finally, somewhat greedy meshing
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2023-10-13 12:23:26 +02:00 |
Eric-Paul Ickhorn
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a85b70e2c5
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Added buggy chunk loading
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2023-10-13 08:00:53 +02:00 |
Eric-Paul Ickhorn
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165d54ab37
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The chunk system needs to be rewritten
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2023-10-12 18:52:05 +02:00 |
Eric-Paul Ickhorn
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f12bcee579
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Added block creation utilities
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2023-10-12 08:18:43 +02:00 |
Eric-Paul Ickhorn
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6c57999c8f
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Added texture loading. A texture must be at path assets/block_atlas.png
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2023-10-11 15:01:54 +02:00 |
Eric-Paul Ickhorn
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511ec18e6f
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Fixed camera rotation
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2023-10-11 12:38:23 +02:00 |
Eric-Paul Ickhorn
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201f222083
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Fixed a bug in the meshing
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2023-10-11 10:41:58 +02:00 |
Eric-Paul Ickhorn
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8f5c9cef39
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Fixed chunk coordinate system
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2023-10-11 10:15:51 +02:00 |
Eric-Paul Ickhorn
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132f84a43f
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Created chunk renderer
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2023-10-11 10:10:06 +02:00 |
Eric-Paul Ickhorn
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fec3d35fe9
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Added block registry
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2023-10-10 21:23:07 +02:00 |
Eric-Paul Ickhorn
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6227c571aa
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Small refactor
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2023-10-10 20:01:15 +02:00 |
Eric-Paul Ickhorn
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68614f805f
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Added model matrix
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2023-10-10 18:00:43 +02:00 |
Eric-Paul Ickhorn
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452081edcb
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Fixed a bug from a last-minute edit
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2023-10-10 17:50:12 +02:00 |
Eric-Paul Ickhorn
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e2b1d027d8
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Got projection and view matrices working
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2023-10-10 17:06:01 +02:00 |
Eric-Paul Ickhorn
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6f93d55f6c
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Added projection matrix
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2023-10-10 13:35:29 +02:00 |
Eric-Paul Ickhorn
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797f4a49a4
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Got rendering a triangle working
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2023-10-10 12:43:34 +02:00 |
Eric-Paul Ickhorn
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2c2660bf1b
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Initial commit
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2023-10-10 03:23:40 +00:00 |