Fixed a bug from a last-minute edit
This commit is contained in:
parent
e2b1d027d8
commit
452081edcb
|
@ -9,4 +9,5 @@ uniform mat4 model_matrix;
|
|||
void main() {
|
||||
|
||||
gl_Position = projection_matrix * view_matrix * vec4(pos, 1.0);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue