From 452081edcb5d7241446a94b14a8b04f5b0308d19 Mon Sep 17 00:00:00 2001 From: Eric-Paul Ickhorn Date: Tue, 10 Oct 2023 17:50:12 +0200 Subject: [PATCH] Fixed a bug from a last-minute edit --- vertex_shader.glsl | 1 + 1 file changed, 1 insertion(+) diff --git a/vertex_shader.glsl b/vertex_shader.glsl index dded497..1768f9a 100644 --- a/vertex_shader.glsl +++ b/vertex_shader.glsl @@ -9,4 +9,5 @@ uniform mat4 model_matrix; void main() { gl_Position = projection_matrix * view_matrix * vec4(pos, 1.0); +}