45 lines
2.4 KiB
Markdown
45 lines
2.4 KiB
Markdown
# heap.h
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Dynamic memory allocator.
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# `heap_segment_T` - struct
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This header lies in memory, directly before the accessible buffer of the related segment.
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| Name | Type | Description |
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|-------|-----------------|------------------------------------------------------------------------------------------|
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| magic | uint32_t | An out of bounds memory write would override this, what would indicate a heap corruption |
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| size | uint64_t | The size of the segment |
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| free | bool | If this is set, the segment is reclaimable |
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| next | heap_segment_T* | The next segment in the heap |
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| prev | heap_segment_T* | The previous segment in the heap |
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# `heap_T` - struct
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| Name | Type | Description |
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|--------------|-----------------|-------------------------------------------------------------|
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| start | void* | The start of the heaps segment pool |
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| end | void* | The current end of the heaps segment pool (growing upwards) |
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| last_segment | heap_segment_T* | The current last segment in the heaps segment pool |
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# `heap_init(heap*, base)` - function (void)
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Initializes **_heap_** at **_base_** (virtual address).
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It will automatically map some page frames to that address.
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# `heap_memory_allocate(heap*, size)` - function (void)
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Returns a pointer to a free usable memory location, that has at least the given **_size_**.
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It will return `NULL` and log an error, if the heap is corrupted.
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Because this function iterates over the entire heap to find a free segment, it is kinda slow.
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# `heap_memory_free(heap*, address)` - function (void)
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Frees a with heap_memory_allocate() created heap segment, and makes it usable again.
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Does nothing, if the address doesn't point to a valid heap segment.
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# `heap_dump_segments(heap*)` - function (void)
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Logs a complete list, of all heap segments.
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Useful, when debugging / testing the heap.
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# `heap_destruct(heap*)` - function (void)
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Invalidates all segments of a heap, frees all used page frames and unmaps them.
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