2023-10-12 16:52:05 +00:00
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#include "world.h"
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#include <stdlib.h>
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2023-10-14 13:04:52 +00:00
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#include <string.h>
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2023-10-12 16:52:05 +00:00
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2023-10-14 19:17:30 +00:00
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tc_chunk_pool_s *tc_chunk_pool_g = NULL;
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2023-10-12 16:52:05 +00:00
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void tc_reset_chunk_pool(tc_chunk_pool_s *chunk_pool)
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{
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chunk_pool->used_entries = 0;
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chunk_pool->first_free = chunk_pool->entries;
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uint32_t entry_index = 0;
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while(entry_index < chunk_pool->capacity)
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{
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chunk_pool->entries[entry_index].next = &chunk_pool->entries[entry_index+1];
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chunk_pool->entries[entry_index].previous = &chunk_pool->entries[entry_index-1];
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++entry_index;
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}
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2023-10-16 11:36:50 +00:00
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chunk_pool->continuation = NULL;
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2023-10-12 16:52:05 +00:00
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chunk_pool->entries[0].previous = NULL;
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chunk_pool->entries[chunk_pool->capacity-1].next = NULL;
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}
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2023-10-14 19:17:30 +00:00
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tc_chunk_pool_s * tc_internal_new_chunk_pool(uint32_t capacity)
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2023-10-12 16:52:05 +00:00
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{
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tc_chunk_pool_s *pool = malloc(sizeof(tc_chunk_pool_s));
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pool->capacity = capacity;
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pool->entries = calloc(sizeof(tc_chunk_pool_entry_s), pool->capacity);
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tc_reset_chunk_pool(pool);
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return pool;
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}
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2023-10-14 19:17:30 +00:00
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void tc_init_chunk_pool(uint32_t capacity)
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{
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tc_chunk_pool_g = tc_internal_new_chunk_pool(capacity);
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}
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2023-10-16 11:36:50 +00:00
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void tc_internal_free_chunk_pool(tc_chunk_pool_s *pool)
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{
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if(pool->continuation != NULL) tc_internal_free_chunk_pool(pool->continuation);
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free(pool->entries);
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free(pool);
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}
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void tc_cleanup_chunk_pool()
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{
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tc_internal_free_chunk_pool(tc_chunk_pool_g);
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}
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2023-10-12 16:52:05 +00:00
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tc_chunk_pool_entry_s * tc_allocate_chunk_pool_entry(tc_chunk_pool_s *pool)
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{
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if(pool->first_free == NULL)
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{
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2023-10-14 19:17:30 +00:00
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if(pool->continuation == NULL)
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pool->continuation = tc_internal_new_chunk_pool(pool->capacity * 2);
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2023-10-12 16:52:05 +00:00
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return tc_allocate_chunk_pool_entry(pool->continuation);
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}
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tc_chunk_pool_entry_s *allocated = pool->first_free;
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pool->first_free = allocated->next;
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return allocated;
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}
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2023-10-14 19:17:30 +00:00
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tc_chunk_s * tc_allocate_chunk()
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2023-10-12 16:52:05 +00:00
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{
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2023-10-14 19:17:30 +00:00
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tc_chunk_pool_entry_s *entry = tc_allocate_chunk_pool_entry(tc_chunk_pool_g);
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2023-10-14 08:47:21 +00:00
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entry->chunk.pool_entry = entry;
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2023-10-12 16:52:05 +00:00
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return &entry->chunk;
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}
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2023-10-16 11:36:50 +00:00
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void tc_deallocate_chunk(tc_chunk_s *chunk)
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2023-10-12 16:52:05 +00:00
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{
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2023-10-14 08:47:21 +00:00
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if(chunk->vao != 0)
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{
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2023-10-17 11:25:02 +00:00
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glDeleteVertexArrays(1, &chunk->vbo);
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2023-10-14 08:47:21 +00:00
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chunk->vao = 0;
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}
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2023-10-13 06:00:53 +00:00
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2023-10-17 11:25:02 +00:00
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if(chunk->vbo != 0)
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2023-10-14 08:47:21 +00:00
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{
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2023-10-17 11:25:02 +00:00
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glDeleteBuffers(1, &chunk->vbo);
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chunk->vbo = 0;
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2023-10-14 08:47:21 +00:00
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}
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2023-10-13 06:00:53 +00:00
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2023-10-17 11:25:02 +00:00
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tc_chunk_pool_entry_s *entry = chunk->pool_entry;
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entry->next = tc_chunk_pool_g->first_free;
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tc_chunk_pool_g->first_free = entry;
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memset(chunk, 0x00, sizeof(tc_chunk_s));
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chunk->pool_entry = entry;
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2023-10-12 16:52:05 +00:00
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}
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