758 lines
30 KiB
Markdown
758 lines
30 KiB
Markdown
# Kernel Documentation
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The kernel is booted using the limine boot protocol.
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## Directory structure
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- **boot** - all stuff related to booting / jumping into the kernel
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- **drivers** - everything from the graphics driver, to the FS drivers
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- **mm** - memory management stuff like page frames and page maps
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- **platform** - universal API to the platform specific code in the subdirs
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- **proc** - all the process/thread related stuff like the scheduler
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- **utils** - utilities like type definitions, math functions, high-level memory management
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---
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# General concepts
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## Kernel initialization
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The single parts of the kernel are initialized in the following order:
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- **Page Frame Manager**
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- **Interrupts**
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- **[IDT] Interrupt Descriptor Table**
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- **[PIC] Programmable Interrupt Controller**
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- **Paging**
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- **Kernel Heap**
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## Interrupt handling
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OSDev Wiki: [Interrupts](https://wiki.osdev.org/Interrupts)
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Unfortunatly the x86 architecture doesn't provide a method to get the ID of the current interrupt.
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To solve this problem, there is a simple assembly function for every interrupt used by NoxOS.
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This function pushes its ID on the stack.
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After that it calls a common Interrupt handler, this handler will generate the current `cpu_state_T` and call the C interrupt handler implementation.
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The C implementation returns a `cpu_state_T` that will then be loaded.
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## Paging
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OSDev Wiki: [Paging](https://wiki.osdev.org/Paging)
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There is a difference between `Virtual Memory Spaces` and the `Physical Memory Space`.
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The Physical memory space is how the data lies directly in the RAM.
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Virtual memory spaces are a bit more tricky.
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To understand them, we have to understand first, that the physical memory space is divided into so-called **pages** / **page frames**.
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These pages have a size of 4KB.
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A virtual memory space is a table of page mappings.
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Per default there are no pages mapped to such a table.
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When the OS maps a page to a **page table**, it says:
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"This page is now accessible from this virtual space, at this address".
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When the Computer is in paging mode, only mapped pages are accessible.
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Now every Process gets its own page table and tada: we have successfully isolated the processes from each other,
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because every process can only access the data that it needs to access.
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## Panic screen
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When a fatal / not recoverable error occurs, the kernel panics. It logs panic information and then halts forever.
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Such a panic log can look like the following one:
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```
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[ Error ] !=====[ KERNEL PANIC ]=====!
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Interrupt ID: 0x0E
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Error Code: 0b00000000000000000000000000000010
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Error Message: Page Fault
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Paging Info:
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Page Map: 0x000000000FB0A000
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CPU Flags:
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Parity
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Sign
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CPU Registers:
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RIP: 0xFFFFFFFF8000027A RAX: 0x0000100000079838 RBX: 0x0000000000000000
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RCX: 0xFFFFFFFFFFFFFFD8 RDX: 0x0000000000000000 RSI: 0x0000000000000000
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RDI: 0x0000100000079838 RBP: 0xFFFF80000FB1AF10 RSP: 0xFFFF80000FB1AEF0
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[ Warning ] !=====[ HALTING SYSTEM ]=====!
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```
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but what does it say?
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In most cases, a panic occurs while handling an interrupt.
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If this is the case, we will have the state of the cpu while it was interrupted.
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This cpu state provides us very much information.
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`Interrup ID` tells us, which interrupt caused the panic.
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In this case the ID is `0x0E`, a `Page Fault Exception`.
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`Error Code` is a binary representation of the 32 least significant bits of the error code pushed by some interrupts.
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If an interrupt pushes no error code, this will be just zeros.
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In our example the code tells us, that the error happened because of a write attempt to a not present page.
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`Error Message` tells us, what happened.
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`Paging Info` contains all information about paging.
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At the moment, this is just the physical address of the loaded page map.
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`CPU Flags` contains information about which bits are set in the CPU status register.
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If this block doesn't appear, there are no bits set.
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`CPU Registers` contains the data, in the main cpu registers.
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This is probably the most interesting block, because you get very detailed information out of here,
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if you know what each of these registers does in the cpu.
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### Panic without interrupt
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If the panic wasn't caused by an interrupt, it has no cpu_state, and because of that it has no detailed info about the execution state.
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In this rare case, you will get the following message:
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```
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No detailed Information available (cpu_state null reference)
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```
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The `Error Message` could still be helpful, but good luck finding that bug.
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## Syscalls
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NoxOS will use interrupt based syscalls.
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To perform a syscall, write its ID into the `rax` register and call interrupt 0x80.
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**Example:**
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```nasm
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mov rax, 0x0000
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int 0x80
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```
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The syscalls are grouped into groups and their ID consists of a _group-ID_ (first two digits) and a _syscall-ID_ (last two digits).
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### Syscall groups
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- **Misc** - 0x00
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- **File** - 0x01
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- **Proc** - 0x02
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- **Kernel** - 0xFF
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### Misc Syscalls - `0x00--`
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### File Syscalls - `0x01--`
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### Proc Syscalls - `0x02--`
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### Kernel Syscalls - `0xFF--`
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The kernel syscalls can only be called by the kernel process and its childs. All other processes, won't be able to use this functions.
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| ID | Name | Description |
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|--------|-----------------|------------------------------------------------------------------------------------------------------|
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| 0xFF00 | scheduler_start | Initializes the Kernels main thread from the current cpu_state. This is used to start multithreading |
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## Format strings
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Format strings are strings that are formatted at runtime.
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They are created by defining a pattern, like the following one:
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`"Name: %s / ID: %d"`
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And giving it arguments at runtime, let's use the following ones for our example:
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`"Main Process", 42`
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This would format to that:
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`Name: Main Process / ID: 42`
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As you see, `%s` and `%d` are placeholders.
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Placeholders consist of a `%` sign followed by one or two letters.
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When formatting the string, the placeholders are replaced with the arguments.
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The first placeholder is replaced with the first argument, the second with the second and so on.
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### Numeric specifier
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If you put a `.` followed by a number right after the percentage sign of a placeholder,
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you will set the `Numeric specifier`.
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Some placeholders use this numeric specifier to configure their output.
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If you don't set a numeric specifier, the placeholders, that would use it will use a default value instead.
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### Arguments
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Make sure, that the arguments you pass, are really of the right type.
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If you e.g. pass a negative value of type `int32_t` like `-1312`,
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the formatter will have problems with that, because the `int32_t` representation of that number is as an `int64_t` a positive number.
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### Placeholders
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#### `%s` - string
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| **Argument Type** | `string_t` |
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|-------------------------------|------------------|
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| **Numeric Specifier Use** | None |
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| **Numeric Specifier Default** | None |
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| **Description** | Inserts a string |
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#### `%c` - char
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| **Argument Type** | `char` |
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|-------------------------------|---------------------|
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| **Numeric Specifier Use** | None |
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| **Numeric Specifier Default** | None |
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| **Description** | Inserts a character |
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#### `%u` - unsigned decimal
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| **Argument Type** | `uint64_t` |
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|-------------------------------|-----------------------------|
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| **Numeric Specifier Use** | None |
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| **Numeric Specifier Default** | None |
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| **Description** | Inserts an unsigned integer |
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#### `%d` - signed decimal
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| **Argument Type** | `int64_t` |
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|-------------------------------|--------------------------|
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| **Numeric Specifier Use** | None |
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| **Numeric Specifier Default** | None |
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| **Description** | Inserts a signed integer |
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#### `%x` - hexadecimal
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| **Argument Type** | `uint64_t` |
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|-------------------------------|------------------------------|
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| **Numeric Specifier Use** | None |
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| **Numeric Specifier Default** | None |
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| **Description** | Inserts a 64 bit hex integer |
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##### variants
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###### `%xb` - byte hexadecimal
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| **Argument Type** | `uint8_t` |
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|-------------------------------|-----------------------------|
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| **Numeric Specifier Use** | None |
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| **Numeric Specifier Default** | None |
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| **Description** | Inserts a 8 bit hex integer |
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###### `%xw` - word hexadecimal
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| **Argument Type** | `uint16_t` |
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|-------------------------------|------------------------------|
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| **Numeric Specifier Use** | None |
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| **Numeric Specifier Default** | None |
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| **Description** | Inserts a 16 bit hex integer |
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###### `%xd` - dword hexadecimal
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| **Argument Type** | `uint32_t` |
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|-------------------------------|------------------------------|
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| **Numeric Specifier Use** | None |
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| **Numeric Specifier Default** | None |
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| **Description** | Inserts a 32 bit hex integer |
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###### `%xq` - qword hexadecimal
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This variant is the `%x` standard.
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| **Argument Type** | `uint64_t` |
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|-------------------------------|------------------------------|
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| **Numeric Specifier Use** | None |
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| **Numeric Specifier Default** | None |
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| **Description** | Inserts a 64 bit hex integer |
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#### `%?` - boolean
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| **Argument Type** | `bool` |
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|-------------------------------|---------------------------|
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| **Numeric Specifier Use** | None |
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| **Numeric Specifier Default** | None |
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| **Description** | Inserts `true` or `false` |
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#### `%b` - binary
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| **Argument Type** | `uint64_t` |
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|-------------------------------|-----------------------------------------------|
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| **Numeric Specifier Use** | The amount of bits that are shown |
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| **Numeric Specifier Default** | 64 |
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| **Description** | Inserts the binary string of the given number |
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#### `%%` - mask
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This is not a really a placeholder, but you can use this to mask the % sign,
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so it will be interpreted as just a `%` instead of a placeholder.
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##
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---
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**DISCLAIMER:** Only the headers are documented, because documenting the whole code itself would be very time intensive and the headers as 'public' API are the most important to document.
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## boot
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### boot_info.h
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The goal of this file is to provide a universal struct of information needed by the kernel at start time.
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At the moment this information is very limine specific, but the goal is to make it easy to add support for other boot protocols.
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#### `boot_info_T` - struct
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- **framebuffer** - struct with information about the graphics buffer
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- **terminal** - bootloader terminal / log
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- **memory_map** - information about the memory layout / regions
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- **rsdp** - pointer to RSDP
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### limine.h
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This header provides the API to "communicate" with the limine bootloader.
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More information can be found on the limine project's [GitHub](https://github.com/limine-bootloader/limine/blob/trunk/PROTOCOL.md).
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## mm
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### heap.h
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#### `heap_segment_T` - struct
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This is the header for each heap segment.
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It holds its status information and a pointer to the next and previous segments.
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It lies in memory, directly before the accessible buffer of the segment.
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#### `heap_T` - struct
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This struct describes a heap.
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The area between **_start_** and **_end_** is filled with heap segments.
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#### `heap_init(heap*, base)` - function (void)
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Initializes **_heap_** at **_base_** (virtual address).
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It will automatically map some page frames to that address.
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#### `heap_memory_allocate(heap*, size)` - function (void)
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Returns a pointer to a free usable memory location, that has at least the given **_size_**.
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It will return `NULL` and log an error, if the heap is corrupted.
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Because this function iterates over the complete heap to find a free segment, it is slow.
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#### `heap_memory_free(heap*, address)` - function (void)
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Frees a with `heap_memory_allocate` created heap segment, and makes it usable again.
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Does nothing, if the address doesn't point to a valid heap segment.
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#### `heap_dump_segments(heap*)` - function (void)
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Logs a complete list, of all heap segments.
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Useful, when debugging / testing the heap.
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#### `heap_destruct(heap*)` - function (void)
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Invalidates all segments of a heap, frees all used page frames and unmaps them.
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### memory_map.h
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#### `memory_map_get_total_memory_size(boot_info*)` - function (uint64_t)
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Calculates the total amount of memory available, by iterating over the memory map.
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The size is stored in a static variable, so no matter how often you call this function, the size will only be calculated once.
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It returns the total amount of memory in bytes.
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### page_frame.h
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This header provides the functions for basic interactions with pages (in the physical memory space).
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#### `pframe_manager_init()` - function (void)
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Initializes the page frame manager, needs to be called once at kernel init.
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#### `pframe_reserve(address)` - function (void) [Thread Safe]
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Blocks a page, so it can't be requested or anything else.
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If the page is already blocked by anything else, e.g. by a request, it won't be reserved.
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#### `pframe_reserve_multi(address, n)` - function (void) [Thread Safe]
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Reserves the page at the given address, plus *n* pages after that page.
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#### `pframe_unreserve(address)` - function (void) [Thread Safe]
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Unreserves a reserved page and makes it accessible again.
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#### `pframe_unreserve_multi(address, n)` - function (void) [Thread Safe]
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Unreserves the page at the given address, plus *n* pages after that page.
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#### `pframe_request()` - function (void*) [Thread Safe]
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Returns the physical address of a page.
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This is kind of the low level version of malloc.
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#### `pframe_free(address)` - function (void) [Thread Safe]
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Needs a valid page address produced by `pframe_request()` as argument.
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Invalidates the address and frees it, so it can be requested again.
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This is kind of the low level version of free.
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#### `pframe_free_multi(address, n)` - function (void) [Thread Safe]
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Frees the page at the given address, plus *n* pages after that page.
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### page_map.h
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#### `VIRTUAL_ADDRESS_MAX` - macro
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The highest mappable virtual address.
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4 level page maps have a maximum address space of 256TB.
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#### `page_map_flag_E` - enum
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- **Present** - This indicates if the entry is used or should be ignored. Automatically set when mapping a page.
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- **Read & Write** - A mapped Page is always readable. This flag allows writing to that page.
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- **User Super** - If set, user mode access to the page is allowed.
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- **Write Through** - Enables _Write Through Caching_ for this page.
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- **Cache Disabled** - If this bit is set, the page won't be cached.
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- **Accessed** - Set by the CPU, when this PDE or PTE was read. Won't be reset by the CPU.
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- **Dirty** - Set when the page has been modified.
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- **Larger Pages** - When this bit is set in a PDE or PTE, the entry points to a 1GB or 2MB page.
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- **Custom 1 - 3** - Not used in NoxOS.
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- **No Execute** - When this bit is set, the CPU won't execute code that lies in that page.
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#### `page_map_T` - struct [page aligned]
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This struct contains 512 entries.
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These entries contain an address and flags.
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The addresses link like this:
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- **PML4** --> **Page Directory** or _1GB Page_
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- **Page Directory** --> **Page Table** or _2MB Page_
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- **Page Table** --> _4KB Page_
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A pointer to a `page_map_T` can be loaded into `cr3` to load this pagemap.
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#### `page_map_create()` - function (page_map_T*)
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Allocates a `page_map_T` and returns a pointer to it.
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#### `page_map_fetch_current()` - function (page_map_T*) [ASM implementation]
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This function will return the page map, that is currently loaded.
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To achieve this, it just reads the `cr3` value.
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#### `page_map_load(page_map*)` - function (void) [ASM implementation]
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Loads the given page map.
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To achieve this, it writes the `cr3` value.
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#### `page_map_map_memory(page_map*, virtual_address, physical_address, flags)` - function (void)
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This maps **_physical_address_** to **_virtual_address_** in **_page_map_**.
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The **_flags_** will be applied to the page mapping / page table entry.
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It always applies the _Present_ flag.
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#### `page_map_unmap_memory(page_map*, virtual_address)` - function (void)
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Removes a page mapping from the **_page_map_**.
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Page map structure intern pages won't be checked if they're still needed or not.
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#### `page_map_get_physical_address(page_map*, virtual_address)` - function (void*)
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Returns the physical address of the page, that is mapped to **_virtual_address_**.
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#### `page_map_destruct(page_map*)` - function (void)
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Clears a page map and frees all page map structure intern pages.
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#### `page_map_entry_set_flags(entry, uint64_t flags)` - function (void)
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This will set the provided flags to a page map entry.
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#### `page_map_entry_get_flag(entry, page_map_flag_E flag)` - function (bool)
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Returns if the given flag is set in the page map entry, or not.
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#### `page_map_entry_set_address(entry, void* address)` - function (void)
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This will set the provided address to a page map entry.
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#### `page_map_entry_get_address(entry)` - function (void*)
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This will read and return the address set in the page map entry.
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#### `paging_init()` - function (void)
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Initializes paging.
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This reads the current page map set by the kernel and writes it to `g_kernel_page_map`.
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#### `g_kernel_page_map` - global variable
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The kernels page map. This page map is provided by the bootloader and read from `cr3` at `paging_init`.
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## platform
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### cpu.h
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This header contains stuff directly related to the CPU.
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OSDev Wiki: [x86 CPU Registers](https://wiki.osdev.org/CPU_Registers_x86)
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#### `cpu_state_T` - struct
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- **cr3** - Control register 3, holds the current page table
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- **rax** - General purpose register
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- **rbx** - General purpose register
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- **rcx** - General purpose register
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- **rdx** - General purpose register
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- **rsi** - General purpose register
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- **rdi** - General purpose register
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- **rbp** - The Bottom of the current stack frame
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- **interrupt_id** - The ID of the interrupt, that captured the cpu state
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- **error_code** - Some exceptions such as the Page fault push more detailed information into here
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- **rip** - The current instruction address
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- **crs** - Segment selector of the associated IDT descriptor
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- **flags** - The CPU's FLAGS register, a status bitmap
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- **rsp** - The Top of the current stack frame
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- **ss** - Not totally sure, what this does, but it has to do with security rings
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This struct defines a *complete* CPU state, that can be saved and restored.
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It is saved when the CPU fires an interrupt and restored by the interrupt handler when it's finished.
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This allows multithreading and exception analysis.
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#### `cpu_flags_E` - enum
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- **CPU_FLAG_CARRY**
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- **CPU_FLAG_PARITY**
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- **CPU_FLAG_AUXILIARY**
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- **CPU_FLAG_ZERO**
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- **CPU_FLAG_SIGN**
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- **CPU_FLAG_TRAP**
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- **CPU_FLAG_INTERRUPT_ENABLE**
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- **CPU_FLAG_DIRECTION**
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- **CPU_FLAG_OVERFLOW**
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- **CPU_FLAG_IO_PRIVILEGE_0**
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- **CPU_FLAG_IO_PRIVILEGE_1**
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- **CPU_FLAG_NESTED_TASK**
|
|
- **CPU_FLAG_RESUME**
|
|
- **CPU_FLAG_VIRTUAL_8086**
|
|
- **CPU_FLAG_ALIGNMENT_CHECK**
|
|
- **CPU_FLAG_VIRTUAL_INTERRUPT**
|
|
- **CPU_FLAG_VIRTUAL_INTERRUPT_PENDING**
|
|
- **CPU_FLAG_CPUID**
|
|
|
|
### exceptions.h
|
|
OSDev Wiki: [Exceptions](https://wiki.osdev.org/Exceptions)
|
|
|
|
#### `exception_type_E` - enum
|
|
These are just the definitions of the CPU-exception interrupt IDs.
|
|
|
|
#### `g_exception_type_strings` - global variable
|
|
This array of strings defines the names of the Exceptions.
|
|
|
|
#### `exception_handle(cpu_state)` - function (cpu_state_T*)
|
|
If an interrupt is an exception, the interrupt handler will call this function to handle the exception.
|
|
At the moment it will just panic, but in far future this could get expanded for page swapping, etc.
|
|
|
|
### gdt.h
|
|
OSDev Wiki: [Global Descriptor Table](https://wiki.osdev.org/GDT)
|
|
|
|
#### `gdt_selector_E` - enum
|
|
- **Null**
|
|
- **Kernel Code** - Readable
|
|
- **Kernel Data** - Readable + Writable
|
|
|
|
NoxOS uses the GDT loaded by limine, because in 64 bit mode a GDT is only needed for backwards compatability.
|
|
|
|
### interrupts.h
|
|
This header contains all the stuff, needed to init and handle Interrupts.
|
|
|
|
#### `idt_register_T` - struct [packed]
|
|
This struct is very similar to the GDT descriptor.
|
|
It holds the size and address of the Table, where the interrupt handlers are looked up.
|
|
|
|
#### `idt_descriptor_entry_T` - struct
|
|
This struct stores information about one interrupt handler.
|
|
The osdev wiki explains this more detailed.
|
|
|
|
#### `g_idt_register` - global variable
|
|
The default IDT configuration loaded when the IDT gets initialized.
|
|
|
|
#### `idt_init()` - function (void)
|
|
This function fills all the interrupt gates (handlers) into the IDT and loads it.
|
|
|
|
|
|
## utils
|
|
|
|
### bitmap.h
|
|
Provides functionalities to create, destruct and work with bitmaps.
|
|
|
|
#### `bitmap_T` - struct
|
|
This struct holds a buffer for a bitmap and its size.
|
|
The size is the size of the buffer in bytes, to get the amount of storable bits multiply size with 8.
|
|
|
|
#### `bitmap_init_from_buffer(buffer, size)` - function (bitmap_T)
|
|
Creates a bitmap object from a given buffer and size
|
|
|
|
#### `bitmap_init(size)` - function (bitmap_T)
|
|
Allocates memory to hold a bitmap in the given size and returns a `bitmap_T` with that buffer and size.
|
|
|
|
#### `bitmap_destruct(bitmap*)` - function (void)
|
|
Frees the memory of the given bitmap created with `bitmap_init`.
|
|
|
|
#### `bitmap_set(bitmap*, index, value)` - function (bool)
|
|
Sets the bit at the given index in the given bitmap to the given boolean value.
|
|
Returns **false**, if the index is out of the bitmaps size bounds.
|
|
Returns **true**, if the operation was successful.
|
|
|
|
#### `bitmap_get(bitmap*, index)` - function (bool)
|
|
Returns the boolean value stored at the given index in the given bitmap.
|
|
Always returns **false**, if the index is out of the bitmaps size bounds.
|
|
|
|
### core.h
|
|
All the utils, which I didn't know how to name.
|
|
|
|
#### `CORE_HALT_WHILE(a)` - macro
|
|
This halts until **_a_** is true.
|
|
Used when working with blocking variables in e.g. thread safe functions.
|
|
|
|
#### `CORE_HALT_FOREVER` - macro
|
|
This halts forever and warns about this in the log.
|
|
|
|
### io.h
|
|
Provides basic Input/Output functionalities.
|
|
|
|
#### `io_out_byte(port, data)` - function (void)
|
|
Writes one byte of **_data_** to **_port_**.
|
|
This is a wrapper around the assembly `outb` instruction.
|
|
|
|
#### `io_in_byte(port)` - function (uint8_t)
|
|
Reads one byte from **_port_** and returns it.
|
|
This is a wrapper around the assembly `inb` instruction.
|
|
|
|
#### `io_wait()` - function (void)
|
|
Waits one IO cycle.
|
|
Should be used to give the devices enough time to respond.
|
|
|
|
### logger.h
|
|
Functionalities to write logs to QEMU's serial port.
|
|
|
|
#### `log_level_E` - enum
|
|
- **None** - Logs just the message without a prefix
|
|
- **Info** - General information, that could be useful
|
|
- **Debug** - Should only be used to find bugs and removed (or commented out) after the bug is found
|
|
- **Warning** - Used for warnings and not important errors
|
|
- **Error** - Used for Fatal Errors / Will be printed to the screen (graphics driver is not Implemented yet)
|
|
|
|
#### `log(log_level, string, ...)` - function (void)
|
|
Logs the given string to QEMU's log port, the string is prefixed with the log type.
|
|
Format strings are supported.
|
|
|
|
### math.h
|
|
Mathematical functions, definitions, etc.
|
|
|
|
#### `MAX(a, b)` - macro
|
|
Returns the bigger one of the given values.
|
|
|
|
#### `MIN(a, b)` - macro
|
|
Returns the smaller one of the given values.
|
|
|
|
#### `CEIL_TO(a, b)` - macro
|
|
Aligns **_a_** upwards to **_b_**.
|
|
Example: `CEIL_TO(13, 8)` would return 16, because 16 is the next higher multiple of 8 after 13.
|
|
|
|
#### `FLOOR_TO(a, b)` - macro
|
|
Aligns **_a_** downwards to **_b_**.
|
|
Example: `FLOOR_TO(13, 8)` would return 8, because 8 is the next smaller multiple of 8 before 13.
|
|
|
|
#### `pow(base, exponent)` - function (uint64_t)
|
|
Returns the power of `base ^ exponent`.
|
|
|
|
#### `abs(number)` - function (uint64_t)
|
|
Returns the absolute value of **_number_**.
|
|
|
|
### memory.h
|
|
Basic memory functionalities.
|
|
|
|
#### `memory_copy(source, destination, num)` - function (void)
|
|
Copies **_num_** bytes from **_source_** to **_destination_**.
|
|
On linux this function is called _memcpy_.
|
|
|
|
#### `memory_set(destination, data, num)` - function (void)
|
|
Sets **_num_** bytes at **_destination_** to **_data_**.
|
|
On linux this function is called _memset_.
|
|
|
|
#### `memory_compare(a, b, num)` - function (bool)
|
|
Compares the first **_num_** bytes at **_a_** and **_b_**.
|
|
Returns **false** if there is a different byte.
|
|
Returns **true** if the data is the same.
|
|
There is a similar function on linux called _memcmp_.
|
|
|
|
#### `memory_allocate(size)` - function (void*)
|
|
Returns the address to a buffer, that is at least **_size_** bytes big.
|
|
On linux this function is called _malloc_.
|
|
|
|
#### `memory_free(address)` - function (void)
|
|
Free the buffer at address and make it reallocatable , this buffer needs to be a buffer, that was created with `memory_allocate`.
|
|
On linux this function is called _free_.
|
|
|
|
#### `memory_allocator_init(base)` - function (void)
|
|
This initializes the heap, where `memory_allocate` allocates memory.
|
|
|
|
### panic.h
|
|
Ahhhhh - the kernel is burning!
|
|
|
|
#### `panic(state, message)` - function (void)
|
|
This prints out the error message, a stack backtrace (planned) and a register dump (planned).
|
|
After that, the kernel halts forever.
|
|
This function is called, when a fatal error occurs
|
|
|
|
### stdtypes.h
|
|
Standard type definitions, that are used almost everywhere.
|
|
|
|
#### `uint8_t` - typedef
|
|
8-bit wide unsigned int.
|
|
|
|
Range: `0` - `255`
|
|
|
|
#### `int8_t` - typedef
|
|
8-bit wide signed int.
|
|
|
|
Range: `-128` - `127`
|
|
|
|
#### `uint16_t` - typedef
|
|
16-bit wide unsigned int.
|
|
|
|
Range: `0` - `65536`
|
|
|
|
#### `int16_t` - typedef
|
|
16-bit wide signed int.
|
|
|
|
Range: `-32768` - `32767`
|
|
|
|
#### `uint32_t` - typedef
|
|
32-bit wide unsigned int.
|
|
|
|
Range: `0` - `4294967296`
|
|
|
|
#### `int32_t` - typedef
|
|
32-bit wide signed int.
|
|
|
|
Range: `-2147483648` - `2147483647`
|
|
|
|
#### `uint64_t` - typedef
|
|
64-bit wide unsigned int.
|
|
|
|
Range: `0` - `18446744073709551616`
|
|
|
|
#### `int64_t` - typedef
|
|
64-bit wide unsigned int.
|
|
|
|
Range: `-9223372036854775808` - `9223372036854775807`
|
|
|
|
#### `bool` - typedef
|
|
Boolean type, can hold a logical value **true** or **false**.
|
|
|
|
#### `true` - macro
|
|
Logical **true** value.
|
|
|
|
#### `false` - macro
|
|
Logical **false** value
|
|
|
|
#### `NULL` - macro
|
|
A pointer to nowhere.
|
|
|
|
### string.h
|
|
|
|
#### `string_t` - typedef
|
|
A null-terminated array of chars.
|
|
|
|
#### `string_length(string)` - function (uint32_t)
|
|
Returns the amount of chars a string has before it's null-terminator.
|
|
|
|
#### `string_compare(a, b)` - function (bool)
|
|
Returns **true** when the strings **_a_** and **_b_** are equal.
|
|
Returns **false** if they aren't equal.
|
|
|
|
#### `variadic_format_size(string, args)` - function (uint64_t)
|
|
Returns how long a format string with the given pattern (**_string_**) and **_args_** would be.
|
|
Useful to create a big enough buffer before formatting a string.
|
|
|
|
#### `format_size(string, ...)` - function (uint64_t)
|
|
This calls `variadic_format_size`, but instead of giving it a `va_list` you can give this function the actual arguments.
|
|
|
|
#### `variadic_format(output, string, args)` - function (void)
|
|
Formats **_string_** with **_args_** and writes the product to **_output_**.
|
|
The rules for format strings are specified on top of this document in the _General concepts_ block.
|
|
|
|
#### `format(output, string, ...)` - function (void)
|
|
This calls `variadic_format`, but instead of giving it a `va_list` you can give this function the actual arguments.
|
|
|
|
#### `string_unsigned_dec_to_alpha(string, value)` - function (void)
|
|
Converts the unsigned integer in **_value_** to an alphanumeric string.
|
|
The representation is decimal.
|
|
This string will be written into **_string_**.
|
|
|
|
#### `string_dec_to_alpha(string, value)` - function (void)
|
|
Converts the signed integer in **_value_** to an alphanumeric string.
|
|
If it is negative it will be prefixed with a hyphen.
|
|
The representation is decimal.
|
|
This string will be written into **_string_**.
|
|
|
|
#### `string_hex_8bit_to_alpha(string, value)` - function (void)
|
|
Converts the byte in **_value_** to an alphanumeric string.
|
|
The representation is hexadecimal.
|
|
This string will be written into **_string_**.
|
|
|
|
#### `string_hex_16bit_to_alpha(string, value)` - function (void)
|
|
Converts the word(16-bits) in **_value_** to an alphanumeric string.
|
|
The representation is hexadecimal.
|
|
This string will be written into **_string_**.
|
|
|
|
#### `string_hex_32bit_to_alpha(string, value)` - function (void)
|
|
Converts the dword(32-bits) in **_value_** to an alphanumeric string.
|
|
The representation is hexadecimal.
|
|
This string will be written into **_string_**.
|
|
|
|
#### `string_hex_64bit_to_alpha(string, value)` - function (void)
|
|
Converts the qword(64-bits) in **_value_** to an alphanumeric string.
|
|
The representation is hexadecimal.
|
|
This string will be written into **_string_**.
|
|
|
|
#### `string_bin_to_alpha(string, num_bits, value)` - function (void)
|
|
Converts the data in **_value_** to an alphanumeric string.
|
|
The representation is binary.
|
|
**_num_bits_** specifies how many bits, starting at the least significant bit, will be converted.
|
|
This string will be written into **_string_**.
|
|
|
|
#### `string_bool_to_alpha(string, value`) - function (void)
|
|
Converts the boolean in **_value_** to an alphanumeric string.
|
|
The representation is `true` or `false`.
|
|
This string will be written into **_string_**. |