30 lines
1.2 KiB
Markdown
30 lines
1.2 KiB
Markdown
# bitmap.h
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Utils to handle bitmaps.
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# `bitmap_T` - struct
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| Name | Type | Description |
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|-----------|----------|---------------------------------------|
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| size | uint32_t | The size of _buffer_ (in bytes) |
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| size_bits | uint32_t | The amount of storable bits |
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| buffer | uint8_t* | The buffer, where the bits are stored |
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# `bitmap_init_from_buffer(buffer, size)` - function (bitmap_T)
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Creates a bitmap object from a given buffer and size
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# `bitmap_init(size)` - function (bitmap_T)
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Allocates memory to hold a bitmap in the given size and returns a bitmap_T with that buffer and size.
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# `bitmap_destruct(bitmap*)` - function (void)
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Frees the memory of the given bitmap created with bitmap_init().
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# `bitmap_set(bitmap*, index, value)` - function (bool)
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Sets the bit at the given index in the given bitmap to the given boolean value.
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Returns **false**, if the index is out of the bitmaps size bounds.
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Returns **true**, if the operation was successful.
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# `bitmap_get(bitmap*, index)` - function (bool)
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Returns the boolean value stored at the given index in the given bitmap.
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Always returns **false**, if the index is out of the bitmaps size bounds.
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