27 lines
1.3 KiB
Markdown
27 lines
1.3 KiB
Markdown
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# stream.h
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Streams are cycled buffers, that have __one__ input and __one__ output.
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# `stream_T` - struct
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| Name | Type | Description |
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|--------------|----------|----------------------------------------------------------------------------------|
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| buffer | uint8_t* | The buffer where all the streams data is stored in. |
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| size | uint32_t | The size of _buffer_ in bytes. |
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| pos_sender | uint32_t | The senders (input) position in the buffer. |
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| pos_receiver | uint32_t | The receivers (output) position in the buffer. This is always behind the sender. |
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# `stream_alloc(size)` - function (stream_T*)
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Allocates and returns a new stream, with a buffer of size **_size_**.
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# `stream_destruct(stream)` - function (void)
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Frees the resources of a stream.
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# `stream_write(stream, buffer_in, n)` - function (uint32_t)
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Writes at most **_n_** bytes from **_buffer_in_** into **_stream_**.
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Returns the amount of bytes, that where actually written into the stream.
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# `stream_read(stream, buffer_out, n)` - function (uint32_t)
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Reads at most **_n_** bytes from **_stream_** into **_buffer_out_**.
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Returns the amount of bytes, that where actually read from the stream.
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