3.5 KiB
title | summary |
---|---|
heap.h | dynamic memory allocator |
heap_segment_T
- struct
This header lies in memory, directly before the accessible buffer of the related segment.
Name | Type | Description |
---|---|---|
magic | uint32_t | An out of bounds memory write would override this, what would indicate a heap corruption |
size | uint64_t | The size of the segment |
free | bool | If this is set, the segment is reclaimable |
next | heap_segment_T* | The next segment in the heap |
prev | heap_segment_T* | The previous segment in the heap |
heap_T
- struct
Name | Type | Description |
---|---|---|
start | void* | The start of the heaps segment pool |
end | void* | The current end of the heaps segment pool (growing upwards) |
last_segment | heap_segment_T* | The current last segment in the heaps segment pool |
heap_init(heap*, base)
- function (void)
Initializes heap at base (virtual address). It will automatically map some page frames to that address.
heap_memory_allocate(heap*, size)
- function (void)
Returns a pointer to a free usable memory location, that has at least the given size.
It will return NULL
and log an error, if the heap is corrupted.
Because this function iterates over the entire heap to find a free segment, it is kinda slow.
heap_memory_free(heap*, address)
- function (void)
Frees a with heap_memory_allocate created heap segment, and makes it usable again. Does nothing, if the address doesn't point to a valid heap segment.
heap_dump_segments(heap*)
- function (void)
Logs a complete list, of all heap segments. Useful, when debugging / testing the heap.
heap_destruct(heap*)
- function (void)
Invalidates all segments of a heap, frees all used page frames and unmaps them.