43 lines
540 B
C
43 lines
540 B
C
#include "simulation.h"
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tc_physics_simulation_s tc_new_physics_simulation()
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{
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tc_physics_simulation_s simulation;
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return simulation;
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}
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void tc_add_physics_object(tc_physics_simulation_s *simulation, tc_physics_entity_s object)
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{
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}
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void tc_add_physics_object_to(tc_physics_entity_s *container, tc_physics_entity_s object)
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{
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}
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tc_physics_entity_s tc_new_physics_entity()
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{
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}
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void tc_tick_physics(tc_physics_simulation_s *simulation, f32_t delta)
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{
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}
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