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#include <utility/location.h>
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#include <stdlib.h>
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tc_chunk_location_s tc_zero_chunk_location()
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{
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tc_chunk_location_s location;
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location.world = NULL;
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location.grid_coords.x = 0;
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location.grid_coords.y = 0;
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location.grid_coords.z = 0;
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return location;
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}
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