Techneck/code/source-c
Eric-Paul Ickhorn bb74d13e89 Multithreading for chunks 2023-10-17 22:13:54 +02:00
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entity Multithreading for chunks 2023-10-17 22:13:54 +02:00
physics A little more restructuring 2023-10-17 16:37:19 +02:00
utility Multithreading for chunks 2023-10-17 22:13:54 +02:00
world Multithreading for chunks 2023-10-17 22:13:54 +02:00
assets.c Added block creation utilities 2023-10-12 08:18:43 +02:00
assets.h Fixed warnings 2023-10-14 16:48:09 +02:00
blocks.c Added top side to grass and improved worldgen a tiny bit 2023-10-13 19:50:30 +02:00
blocks.h Finally, somewhat greedy meshing 2023-10-13 12:23:26 +02:00
cube_premeshing.c Added chunk loading 2023-10-14 10:47:21 +02:00
hook.c Now creating physics objects of all chunks 2023-10-15 17:20:51 +02:00
hook.h Added hooks for physics-chunk creation 2023-10-15 14:41:53 +02:00
initialization.c Multithreading for chunks 2023-10-17 22:13:54 +02:00
main.c Multithreading for chunks 2023-10-17 22:13:54 +02:00
shaders.c Some medium-sized refactor 2023-10-17 13:25:02 +02:00
shaders.h Partially integrated own mathematics library 2023-10-15 10:07:33 +02:00
state.h Multithreading for chunks 2023-10-17 22:13:54 +02:00