.. |
assets.c
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Added block creation utilities
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2023-10-12 08:18:43 +02:00 |
assets.h
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Added block creation utilities
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2023-10-12 08:18:43 +02:00 |
blocks.c
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Finally, somewhat greedy meshing
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2023-10-13 12:23:26 +02:00 |
blocks.h
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Finally, somewhat greedy meshing
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2023-10-13 12:23:26 +02:00 |
chunk_loader.c
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Made window resizing change framebuffer size
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2023-10-13 14:00:49 +02:00 |
chunk_pool.c
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Added buggy chunk loading
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2023-10-13 08:00:53 +02:00 |
cube_premeshing.c
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Finally, somewhat greedy meshing
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2023-10-13 12:23:26 +02:00 |
default_terrain_generator.c
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Made window resizing change framebuffer size
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2023-10-13 14:00:49 +02:00 |
initialization.c
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Finally, somewhat greedy meshing
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2023-10-13 12:23:26 +02:00 |
main.c
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Added mouse-based rotation and rotation-dependant movement
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2023-10-13 14:37:02 +02:00 |
meshize.c
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Finally, somewhat greedy meshing
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2023-10-13 12:23:26 +02:00 |
noise.c
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The chunk system needs to be rewritten
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2023-10-12 18:52:05 +02:00 |
shaders.c
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Small refactor
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2023-10-10 20:01:15 +02:00 |
shaders.h
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Small refactor
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2023-10-10 20:01:15 +02:00 |
state.h
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The chunk system needs to be rewritten
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2023-10-12 18:52:05 +02:00 |
utility.h
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Added buggy chunk loading
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2023-10-13 08:00:53 +02:00 |
vector.c
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Added buggy chunk loading
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2023-10-13 08:00:53 +02:00 |
world.c
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Made window resizing change framebuffer size
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2023-10-13 14:00:49 +02:00 |
world.h
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Added buggy chunk loading
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2023-10-13 08:00:53 +02:00 |