2023-10-11 08:10:06 +00:00
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#include "world.h"
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2023-10-12 06:18:43 +00:00
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#include "assets.h"
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2023-10-11 08:10:06 +00:00
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#include <stdlib.h>
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#include <string.h>
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float tc_block_vertices[108] =
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{
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// Front
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-0.5f, -0.5f, -0.5f,
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2023-10-11 13:01:54 +00:00
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-0.5f, 0.5f, -0.5f,
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0.5f, -0.5f, -0.5f,
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2023-10-11 08:10:06 +00:00
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2023-10-11 13:01:54 +00:00
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0.5f, 0.5f, -0.5f,
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0.5f, -0.5f, -0.5f,
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-0.5f, 0.5f, -0.5f,
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2023-10-11 08:10:06 +00:00
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// Back
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2023-10-12 06:18:43 +00:00
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0.5f, -0.5f, 0.5f,
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-0.5f, 0.5f, 0.5f,
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2023-10-11 13:01:54 +00:00
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-0.5f, -0.5f, 0.5f,
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2023-10-12 06:18:43 +00:00
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2023-10-11 13:01:54 +00:00
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-0.5f, 0.5f, 0.5f,
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0.5f, -0.5f, 0.5f,
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0.5f, 0.5f, 0.5f,
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2023-10-11 08:10:06 +00:00
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// Left
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2023-10-11 13:01:54 +00:00
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-0.5f, 0.5f, -0.5f,
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2023-10-11 08:10:06 +00:00
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-0.5f, -0.5f, -0.5f,
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2023-10-11 13:01:54 +00:00
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-0.5f, -0.5f, 0.5f,
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2023-10-11 08:10:06 +00:00
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2023-10-11 13:01:54 +00:00
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-0.5f, -0.5f, 0.5f,
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2023-10-12 06:18:43 +00:00
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-0.5f, 0.5f, 0.5f,
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-0.5f, 0.5f, -0.5f,
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2023-10-11 08:10:06 +00:00
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// Right
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2023-10-11 13:01:54 +00:00
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0.5f, -0.5f, 0.5f,
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2023-10-12 06:18:43 +00:00
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0.5f, -0.5f, -0.5f,
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0.5f, 0.5f, -0.5f,
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2023-10-11 08:10:06 +00:00
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2023-10-11 13:01:54 +00:00
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0.5f, 0.5f, -0.5f,
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0.5f, 0.5f, 0.5f,
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0.5f, -0.5f, 0.5f,
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2023-10-11 08:10:06 +00:00
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// Top
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2023-10-11 13:01:54 +00:00
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-0.5f, 0.5f, -0.5f,
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-0.5f, 0.5f, 0.5f,
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0.5f, 0.5f, -0.5f,
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2023-10-11 08:10:06 +00:00
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2023-10-11 13:01:54 +00:00
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-0.5f, 0.5f, 0.5f,
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2023-10-12 06:18:43 +00:00
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0.5f, 0.5f, 0.5f,
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2023-10-11 13:01:54 +00:00
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0.5f, 0.5f, -0.5f,
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2023-10-11 08:10:06 +00:00
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// Bottom
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2023-10-11 13:01:54 +00:00
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-0.5f, -0.5f, 0.5f,
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2023-10-12 06:18:43 +00:00
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-0.5f, -0.5f, -0.5f,
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2023-10-11 13:01:54 +00:00
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0.5f, -0.5f, -0.5f,
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2023-10-11 08:10:06 +00:00
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2023-10-11 13:01:54 +00:00
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0.5f, -0.5f, 0.5f,
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-0.5f, -0.5f, 0.5f,
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0.5f, -0.5f, -0.5f
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2023-10-11 08:10:06 +00:00
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};
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2023-10-11 13:01:54 +00:00
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2023-10-12 06:18:43 +00:00
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float tc_generic_cube_uvs[72] =
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{
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// Front
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0.0f, 0.0f,
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0.0f, 1.0f,
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1.0f, 0.0f,
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1.0f, 1.0f,
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1.0f, 0.0f,
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0.0f, 1.0f,
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// Back
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1.0f, 0.0f,
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0.0f, 1.0f,
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0.0f, 0.0f,
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2023-10-12 06:18:43 +00:00
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2023-10-11 13:01:54 +00:00
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0.0f, 1.0f,
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1.0f, 0.0f,
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2023-10-12 06:18:43 +00:00
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1.0f, 1.0f,
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// Left
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1.0f, 0.0f,
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0.0f, 0.0f,
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0.0f, 1.0f,
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0.0f, 1.0f,
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1.0f, 1.0f,
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1.0f, 0.0f,
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2023-10-12 16:52:05 +00:00
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// Right
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0.0f, 1.0f,
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0.0f, 0.0f,
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1.0f, 0.0f,
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2023-10-12 16:52:05 +00:00
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1.0f, 0.0f,
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1.0f, 1.0f,
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0.0f, 1.0f,
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2023-10-11 13:01:54 +00:00
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// Top
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0.0f, 0.0f,
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0.0f, 1.0f,
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1.0f, 0.0f,
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0.0f, 1.0f,
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2023-10-12 16:52:05 +00:00
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1.0f, 1.0f,
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2023-10-11 13:01:54 +00:00
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1.0f, 0.0f,
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2023-10-12 06:18:43 +00:00
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// Bottom
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2023-10-11 13:01:54 +00:00
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0.0f, 1.0f,
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0.0f, 0.0f,
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1.0f, 0.0f,
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2023-10-12 16:52:05 +00:00
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1.0f, 1.0f,
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0.0f, 1.0f,
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1.0f, 0.0f
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2023-10-11 13:01:54 +00:00
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};
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2023-10-11 08:10:06 +00:00
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uint32_t tc_count_chunk_vertices(tc_chunk_s *chunk)
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{
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uint32_t num_vertices = 0;
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uint32_t x_in_chunk = 0;
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uint32_t y_in_chunk = 0;
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uint32_t z_in_chunk = 0;
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while(x_in_chunk < 32)
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{
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y_in_chunk = 0;
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while(y_in_chunk < 32)
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{
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z_in_chunk = 0;
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while(z_in_chunk < 32)
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{
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if(chunk->blocks[x_in_chunk][y_in_chunk][z_in_chunk] > 0)
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{
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num_vertices += 36;
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}
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++z_in_chunk;
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}
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++y_in_chunk;
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}
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++x_in_chunk;
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}
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return num_vertices;
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}
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2023-10-12 06:18:43 +00:00
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void tc_modify_basic_cube_face_uvs_to_fit(tc_image_s *image, float *face_uvs)
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{
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float lower_x = ((float) image->x) / ((float) image->width);
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float lower_y = ((float) image->y) / ((float) image->height);
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float higher_x;
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float higher_y;
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if(image->superimage != NULL)
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{
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higher_x = (((float) (image->x + image->width)) / ((float) image->superimage->width));
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higher_y = (((float) (image->y + image->height)) / ((float) image->superimage->height));
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}
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else
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{
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higher_x = 1.0f;
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higher_y = 1.0f;
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}
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uint32_t num_floats = 2 * 6;
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uint32_t index = 0;
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while(index < num_floats)
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{
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if(face_uvs[index] == 1.0f)
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{
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face_uvs[index] = higher_x;
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}
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else
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{
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face_uvs[index] = lower_x;
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}
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++index;
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if(face_uvs[index] == 1.0f)
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{
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face_uvs[index] = higher_y;
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}
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else
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{
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face_uvs[index] = lower_y;
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}
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++index;
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}
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}
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void tc_generate_basic_cube_uvs(tc_block_entry_s *entry, float *block_uvs)
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{
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uint32_t num_floats = 2 * 36;
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memcpy(block_uvs, tc_generic_cube_uvs, sizeof(float) * num_floats);
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tc_block_attribute_s *front = tc_block_resolve_name_to_attribute(entry, "front_texture");
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tc_block_attribute_s *back = tc_block_resolve_name_to_attribute(entry, "back_texture");
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tc_block_attribute_s *west = tc_block_resolve_name_to_attribute(entry, "west_texture");
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tc_block_attribute_s *east = tc_block_resolve_name_to_attribute(entry, "east_texture");
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tc_block_attribute_s *top = tc_block_resolve_name_to_attribute(entry, "top_texture");
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tc_block_attribute_s *bottom = tc_block_resolve_name_to_attribute(entry, "bottom_texture");
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uint32_t num_floats_per_face = 2 * 6;
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tc_modify_basic_cube_face_uvs_to_fit(front->value.pointer, &block_uvs[0]);
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tc_modify_basic_cube_face_uvs_to_fit(back->value.pointer, &block_uvs[num_floats_per_face]);
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tc_modify_basic_cube_face_uvs_to_fit(west->value.pointer, &block_uvs[num_floats_per_face*2]);
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tc_modify_basic_cube_face_uvs_to_fit(east->value.pointer, &block_uvs[num_floats_per_face*3]);
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tc_modify_basic_cube_face_uvs_to_fit(top->value.pointer, &block_uvs[num_floats_per_face*4]);
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tc_modify_basic_cube_face_uvs_to_fit(bottom->value.pointer, &block_uvs[num_floats_per_face*5]);
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}
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2023-10-11 08:10:06 +00:00
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void tc_meshize_chunk(tc_chunk_s *chunk)
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{
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chunk->num_vertices = tc_count_chunk_vertices(chunk);
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2023-10-11 13:01:54 +00:00
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chunk->vertex_positions = malloc(sizeof(float) * (3) * chunk->num_vertices);
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chunk->vertex_uvs = malloc(sizeof(float) * (2) * chunk->num_vertices);
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2023-10-11 08:10:06 +00:00
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uint32_t vertex_index = 0;
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float block_positions[36*3];
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2023-10-11 13:01:54 +00:00
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float block_uvs[36*2];
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2023-10-11 08:10:06 +00:00
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uint32_t x_in_chunk = 0;
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uint32_t y_in_chunk = 0;
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uint32_t z_in_chunk = 0;
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while(x_in_chunk < 32)
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{
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y_in_chunk = 0;
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while(y_in_chunk < 32)
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{
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z_in_chunk = 0;
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while(z_in_chunk < 32)
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{
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2023-10-12 06:18:43 +00:00
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tc_block_entry_s *entry =
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tc_resolve_id_to_block_entry(
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chunk->blocks[x_in_chunk][y_in_chunk][z_in_chunk]
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);
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if(entry == NULL)
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{
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++z_in_chunk;
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continue;
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}
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tc_block_attribute_s *block =
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tc_block_resolve_name_to_attribute(entry, "block_type");
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if(block == NULL)
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{
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++z_in_chunk;
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continue;
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}
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if(!strcmp(block->value.string, "basic_cube"))
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2023-10-11 08:10:06 +00:00
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{
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memcpy(
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block_positions,
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tc_block_vertices,
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sizeof(float) * 36 * 3
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);
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// Move the current block to where it is supposed to be
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uint32_t vertex_of_block = 0;
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while(vertex_of_block < 36)
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{
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uint32_t vertex_start = vertex_of_block * 3;
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block_positions[vertex_start] +=
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x_in_chunk;
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block_positions[vertex_start + 1] +=
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y_in_chunk;
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block_positions[vertex_start + 2] +=
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z_in_chunk;
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++vertex_of_block;
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}
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2023-10-12 06:18:43 +00:00
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memcpy(block_uvs, tc_generic_cube_uvs, sizeof(float) * 36 * 2);
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tc_generate_basic_cube_uvs(entry, block_uvs);
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2023-10-11 08:10:06 +00:00
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memcpy(
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2023-10-11 08:41:58 +00:00
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&chunk->vertex_positions[vertex_index*3],
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2023-10-11 08:10:06 +00:00
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block_positions,
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sizeof(float) * 36 * 3
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);
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2023-10-11 13:01:54 +00:00
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memcpy(
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&chunk->vertex_uvs[vertex_index*2],
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block_uvs,
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sizeof(float) * 36 * 2
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);
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2023-10-11 08:10:06 +00:00
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vertex_index += 36;
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}
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++z_in_chunk;
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}
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++y_in_chunk;
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}
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++x_in_chunk;
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}
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}
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