64 KiB
Executable File
Pathname lookup in Linux.
This write-up is based on three articles published at lwn.net:
- https://lwn.net/Articles/649115/ Pathname lookup in Linux
- https://lwn.net/Articles/649729/ RCU-walk: faster pathname lookup in Linux
- https://lwn.net/Articles/650786/ A walk among the symlinks
Written by Neil Brown with help from Al Viro and Jon Corbet.
Introduction
The most obvious aspect of pathname lookup, which very little exploration is needed to discover, is that it is complex. There are many rules, special cases, and implementation alternatives that all combine to confuse the unwary reader. Computer science has long been acquainted with such complexity and has tools to help manage it. One tool that we will make extensive use of is "divide and conquer". For the early parts of the analysis we will divide off symlinks - leaving them until the final part. Well before we get to symlinks we have another major division based on the VFS's approach to locking which will allow us to review "REF-walk" and "RCU-walk" separately. But we are getting ahead of ourselves. There are some important low level distinctions we need to clarify first.
There are two sorts of ...
Pathnames (sometimes "file names"), used to identify objects in the
filesystem, will be familiar to most readers. They contain two sorts
of elements: "slashes" that are sequences of one or more "/
"
characters, and "components" that are sequences of one or more
non-"/
" characters. These form two kinds of paths. Those that
start with slashes are "absolute" and start from the filesystem root.
The others are "relative" and start from the current directory, or
from some other location specified by a file descriptor given to a
"xxxat
" system call such as "openat()
".
It is tempting to describe the second kind as starting with a
component, but that isn't always accurate: a pathname can lack both
slashes and components, it can be empty, in other words. This is
generally forbidden in POSIX, but some of those "xxxat
" system calls
in Linux permit it when the AT_EMPTY_PATH
flag is given. For
example, if you have an open file descriptor on an executable file you
can execute it by calling execveat()
passing the file descriptor,
an empty path, and the AT_EMPTY_PATH
flag.
These paths can be divided into two sections: the final component and
everything else. The "everything else" is the easy bit. In all cases
it must identify a directory that already exists, otherwise an error
such as ENOENT
or ENOTDIR
will be reported.
The final component is not so simple. Not only do different system
calls interpret it quite differently (e.g. some create it, some do
not), but it might not even exist: neither the empty pathname nor the
pathname that is just slashes have a final component. If it does
exist, it could be ".
" or "..
" which are handled quite differently
from other components.
If a pathname ends with a slash, such as "/tmp/foo/
" it might be
tempting to consider that to have an empty final component. In many
ways that would lead to correct results, but not always. In
particular, mkdir()
and rmdir()
each create or remove a directory named
by the final component, and they are required to work with pathnames
ending in "/
". According to POSIX
A pathname that contains at least one non- <slash> character and that ends with one or more trailing <slash> characters shall not be resolved successfully unless the last pathname component before the trailing characters names an existing directory or a directory entry that is to be created for a directory immediately after the pathname is resolved.
The Linux pathname walking code (mostly in fs/namei.c
) deals with
all of these issues: breaking the path into components, handling the
"everything else" quite separately from the final component, and
checking that the trailing slash is not used where it isn't
permitted. It also addresses the important issue of concurrent
access.
While one process is looking up a pathname, another might be making changes that affect that lookup. One fairly extreme case is that if "a/b" were renamed to "a/c/b" while another process were looking up "a/b/..", that process might successfully resolve on "a/c". Most races are much more subtle, and a big part of the task of pathname lookup is to prevent them from having damaging effects. Many of the possible races are seen most clearly in the context of the "dcache" and an understanding of that is central to understanding pathname lookup.
More than just a cache.
The "dcache" caches information about names in each filesystem to
make them quickly available for lookup. Each entry (known as a
"dentry") contains three significant fields: a component name, a
pointer to a parent dentry, and a pointer to the "inode" which
contains further information about the object in that parent with
the given name. The inode pointer can be NULL
indicating that the
name doesn't exist in the parent. While there can be linkage in the
dentry of a directory to the dentries of the children, that linkage is
not used for pathname lookup, and so will not be considered here.
The dcache has a number of uses apart from accelerating lookup. One that will be particularly relevant is that it is closely integrated with the mount table that records which filesystem is mounted where. What the mount table actually stores is which dentry is mounted on top of which other dentry.
When considering the dcache, we have another of our "two types" distinctions: there are two types of filesystems.
Some filesystems ensure that the information in the dcache is always completely accurate (though not necessarily complete). This can allow the VFS to determine if a particular file does or doesn't exist without checking with the filesystem, and means that the VFS can protect the filesystem against certain races and other problems. These are typically "local" filesystems such as ext3, XFS, and Btrfs.
Other filesystems don't provide that guarantee because they cannot.
These are typically filesystems that are shared across a network,
whether remote filesystems like NFS and 9P, or cluster filesystems
like ocfs2 or cephfs. These filesystems allow the VFS to revalidate
cached information, and must provide their own protection against
awkward races. The VFS can detect these filesystems by the
DCACHE_OP_REVALIDATE
flag being set in the dentry.
REF-walk: simple concurrency management with refcounts and spinlocks
With all of those divisions carefully classified, we can now start
looking at the actual process of walking along a path. In particular
we will start with the handling of the "everything else" part of a
pathname, and focus on the "REF-walk" approach to concurrency
management. This code is found in the link_path_walk()
function, if
you ignore all the places that only run when "LOOKUP_RCU
"
(indicating the use of RCU-walk) is set.
REF-walk is fairly heavy-handed with locks and reference counts. Not as heavy-handed as in the old "big kernel lock" days, but certainly not afraid of taking a lock when one is needed. It uses a variety of different concurrency controls. A background understanding of the various primitives is assumed, or can be gleaned from elsewhere such as in Meet the Lockers.
The locking mechanisms used by REF-walk include:
dentry->d_lockref
This uses the lockref primitive to provide both a spinlock and a reference count. The special-sauce of this primitive is that the conceptual sequence "lock; inc_ref; unlock;" can often be performed with a single atomic memory operation.
Holding a reference on a dentry ensures that the dentry won't suddenly
be freed and used for something else, so the values in various fields
will behave as expected. It also protects the ->d_inode
reference
to the inode to some extent.
The association between a dentry and its inode is fairly permanent.
For example, when a file is renamed, the dentry and inode move
together to the new location. When a file is created the dentry will
initially be negative (i.e. d_inode
is NULL
), and will be assigned
to the new inode as part of the act of creation.
When a file is deleted, this can be reflected in the cache either by
setting d_inode
to NULL
, or by removing it from the hash table
(described shortly) used to look up the name in the parent directory.
If the dentry is still in use the second option is used as it is
perfectly legal to keep using an open file after it has been deleted
and having the dentry around helps. If the dentry is not otherwise in
use (i.e. if the refcount in d_lockref
is one), only then will
d_inode
be set to NULL
. Doing it this way is more efficient for a
very common case.
So as long as a counted reference is held to a dentry, a non-NULL
->d_inode
value will never be changed.
dentry->d_lock
d_lock
is a synonym for the spinlock that is part of d_lockref
above.
For our purposes, holding this lock protects against the dentry being
renamed or unlinked. In particular, its parent (d_parent
), and its
name (d_name
) cannot be changed, and it cannot be removed from the
dentry hash table.
When looking for a name in a directory, REF-walk takes d_lock
on
each candidate dentry that it finds in the hash table and then checks
that the parent and name are correct. So it doesn't lock the parent
while searching in the cache; it only locks children.
When looking for the parent for a given name (to handle "..
"),
REF-walk can take d_lock
to get a stable reference to d_parent
,
but it first tries a more lightweight approach. As seen in
dget_parent()
, if a reference can be claimed on the parent, and if
subsequently d_parent
can be seen to have not changed, then there is
no need to actually take the lock on the child.
rename_lock
Looking up a given name in a given directory involves computing a hash from the two values (the name and the dentry of the directory), accessing that slot in a hash table, and searching the linked list that is found there.
When a dentry is renamed, the name and the parent dentry can both change so the hash will almost certainly change too. This would move the dentry to a different chain in the hash table. If a filename search happened to be looking at a dentry that was moved in this way, it might end up continuing the search down the wrong chain, and so miss out on part of the correct chain.
The name-lookup process (d_lookup()
) does not try to prevent this
from happening, but only to detect when it happens.
rename_lock
is a seqlock that is updated whenever any dentry is
renamed. If d_lookup
finds that a rename happened while it
unsuccessfully scanned a chain in the hash table, it simply tries
again.
inode->i_mutex
i_mutex
is a mutex that serializes all changes to a particular
directory. This ensures that, for example, an unlink()
and a rename()
cannot both happen at the same time. It also keeps the directory
stable while the filesystem is asked to look up a name that is not
currently in the dcache.
This has a complementary role to that of d_lock
: i_mutex
on a
directory protects all of the names in that directory, while d_lock
on a name protects just one name in a directory. Most changes to the
dcache hold i_mutex
on the relevant directory inode and briefly take
d_lock
on one or more the dentries while the change happens. One
exception is when idle dentries are removed from the dcache due to
memory pressure. This uses d_lock
, but i_mutex
plays no role.
The mutex affects pathname lookup in two distinct ways. Firstly it
serializes lookup of a name in a directory. walk_component()
uses
lookup_fast()
first which, in turn, checks to see if the name is in the cache,
using only d_lock
locking. If the name isn't found, then walk_component()
falls back to lookup_slow()
which takes i_mutex
, checks again that
the name isn't in the cache, and then calls in to the filesystem to get a
definitive answer. A new dentry will be added to the cache regardless of
the result.
Secondly, when pathname lookup reaches the final component, it will
sometimes need to take i_mutex
before performing the last lookup so
that the required exclusion can be achieved. How path lookup chooses
to take, or not take, i_mutex
is one of the
issues addressed in a subsequent section.
mnt->mnt_count
mnt_count
is a per-CPU reference counter on "mount
" structures.
Per-CPU here means that incrementing the count is cheap as it only
uses CPU-local memory, but checking if the count is zero is expensive as
it needs to check with every CPU. Taking a mnt_count
reference
prevents the mount structure from disappearing as the result of regular
unmount operations, but does not prevent a "lazy" unmount. So holding
mnt_count
doesn't ensure that the mount remains in the namespace and,
in particular, doesn't stabilize the link to the mounted-on dentry. It
does, however, ensure that the mount
data structure remains coherent,
and it provides a reference to the root dentry of the mounted
filesystem. So a reference through ->mnt_count
provides a stable
reference to the mounted dentry, but not the mounted-on dentry.
mount_lock
mount_lock
is a global seqlock, a bit like rename_lock
. It can be used to
check if any change has been made to any mount points.
While walking down the tree (away from the root) this lock is used when
crossing a mount point to check that the crossing was safe. That is,
the value in the seqlock is read, then the code finds the mount that
is mounted on the current directory, if there is one, and increments
the mnt_count
. Finally the value in mount_lock
is checked against
the old value. If there is no change, then the crossing was safe. If there
was a change, the mnt_count
is decremented and the whole process is
retried.
When walking up the tree (towards the root) by following a ".." link, a little more care is needed. In this case the seqlock (which contains both a counter and a spinlock) is fully locked to prevent any changes to any mount points while stepping up. This locking is needed to stabilize the link to the mounted-on dentry, which the refcount on the mount itself doesn't ensure.
RCU
Finally the global (but extremely lightweight) RCU read lock is held from time to time to ensure certain data structures don't get freed unexpectedly.
In particular it is held while scanning chains in the dcache hash table, and the mount point hash table.
Bringing it together with struct nameidata
Throughout the process of walking a path, the current status is stored
in a struct nameidata
, "namei" being the traditional name - dating
all the way back to First Edition Unix - of the function that
converts a "name" to an "inode". struct nameidata
contains (among
other fields):
struct path path
A path
contains a struct vfsmount
(which is
embedded in a struct mount
) and a struct dentry
. Together these
record the current status of the walk. They start out referring to the
starting point (the current working directory, the root directory, or some other
directory identified by a file descriptor), and are updated on each
step. A reference through d_lockref
and mnt_count
is always
held.
struct qstr last
This is a string together with a length (i.e. not nul
terminated)
that is the "next" component in the pathname.
int last_type
This is one of LAST_NORM
, LAST_ROOT
, LAST_DOT
, LAST_DOTDOT
, or
LAST_BIND
. The last
field is only valid if the type is
LAST_NORM
. LAST_BIND
is used when following a symlink and no
components of the symlink have been processed yet. Others should be
fairly self-explanatory.
struct path root
This is used to hold a reference to the effective root of the
filesystem. Often that reference won't be needed, so this field is
only assigned the first time it is used, or when a non-standard root
is requested. Keeping a reference in the nameidata
ensures that
only one root is in effect for the entire path walk, even if it races
with a chroot()
system call.
The root is needed when either of two conditions holds: (1) either the
pathname or a symbolic link starts with a "'/'", or (2) a "..
"
component is being handled, since "..
" from the root must always stay
at the root. The value used is usually the current root directory of
the calling process. An alternate root can be provided as when
sysctl()
calls file_open_root()
, and when NFSv4 or Btrfs call
mount_subtree()
. In each case a pathname is being looked up in a very
specific part of the filesystem, and the lookup must not be allowed to
escape that subtree. It works a bit like a local chroot()
.
Ignoring the handling of symbolic links, we can now describe the
"link_path_walk()
" function, which handles the lookup of everything
except the final component as:
Given a path (
name
) and a nameidata structure (nd
), check that the current directory has execute permission and then advancename
over one component while updatinglast_type
andlast
. If that was the final component, then return, otherwise callwalk_component()
and repeat from the top.
walk_component()
is even easier. If the component is LAST_DOTS
,
it calls handle_dots()
which does the necessary locking as already
described. If it finds a LAST_NORM
component it first calls
"lookup_fast()
" which only looks in the dcache, but will ask the
filesystem to revalidate the result if it is that sort of filesystem.
If that doesn't get a good result, it calls "lookup_slow()
" which
takes the i_mutex
, rechecks the cache, and then asks the filesystem
to find a definitive answer. Each of these will call
follow_managed()
(as described below) to handle any mount points.
In the absence of symbolic links, walk_component()
creates a new
struct path
containing a counted reference to the new dentry and a
reference to the new vfsmount
which is only counted if it is
different from the previous vfsmount
. It then calls
path_to_nameidata()
to install the new struct path
in the
struct nameidata
and drop the unneeded references.
This "hand-over-hand" sequencing of getting a reference to the new dentry before dropping the reference to the previous dentry may seem obvious, but is worth pointing out so that we will recognize its analogue in the "RCU-walk" version.
Handling the final component.
link_path_walk()
only walks as far as setting nd->last
and
nd->last_type
to refer to the final component of the path. It does
not call walk_component()
that last time. Handling that final
component remains for the caller to sort out. Those callers are
path_lookupat()
, path_parentat()
, path_mountpoint()
and
path_openat()
each of which handles the differing requirements of
different system calls.
path_parentat()
is clearly the simplest - it just wraps a little bit
of housekeeping around link_path_walk()
and returns the parent
directory and final component to the caller. The caller will be either
aiming to create a name (via filename_create()
) or remove or rename
a name (in which case user_path_parent()
is used). They will use
i_mutex
to exclude other changes while they validate and then
perform their operation.
path_lookupat()
is nearly as simple - it is used when an existing
object is wanted such as by stat()
or chmod()
. It essentially just
calls walk_component()
on the final component through a call to
lookup_last()
. path_lookupat()
returns just the final dentry.
path_mountpoint()
handles the special case of unmounting which must
not try to revalidate the mounted filesystem. It effectively
contains, through a call to mountpoint_last()
, an alternate
implementation of lookup_slow()
which skips that step. This is
important when unmounting a filesystem that is inaccessible, such as
one provided by a dead NFS server.
Finally path_openat()
is used for the open()
system call; it
contains, in support functions starting with "do_last()
", all the
complexity needed to handle the different subtleties of O_CREAT (with
or without O_EXCL), final "/
" characters, and trailing symbolic
links. We will revisit this in the final part of this series, which
focuses on those symbolic links. "do_last()
" will sometimes, but
not always, take i_mutex
, depending on what it finds.
Each of these, or the functions which call them, need to be alert to
the possibility that the final component is not LAST_NORM
. If the
goal of the lookup is to create something, then any value for
last_type
other than LAST_NORM
will result in an error. For
example if path_parentat()
reports LAST_DOTDOT
, then the caller
won't try to create that name. They also check for trailing slashes
by testing last.name[last.len]
. If there is any character beyond
the final component, it must be a trailing slash.
Revalidation and automounts
Apart from symbolic links, there are only two parts of the "REF-walk" process not yet covered. One is the handling of stale cache entries and the other is automounts.
On filesystems that require it, the lookup routines will call the
->d_revalidate()
dentry method to ensure that the cached information
is current. This will often confirm validity or update a few details
from a server. In some cases it may find that there has been change
further up the path and that something that was thought to be valid
previously isn't really. When this happens the lookup of the whole
path is aborted and retried with the "LOOKUP_REVAL
" flag set. This
forces revalidation to be more thorough. We will see more details of
this retry process in the next article.
Automount points are locations in the filesystem where an attempt to lookup a name can trigger changes to how that lookup should be handled, in particular by mounting a filesystem there. These are covered in greater detail in autofs4.txt in the Linux documentation tree, but a few notes specifically related to path lookup are in order here.
The Linux VFS has a concept of "managed" dentries which is reflected
in function names such as "follow_managed()
". There are three
potentially interesting things about these dentries corresponding
to three different flags that might be set in dentry->d_flags
:
DCACHE_MANAGE_TRANSIT
If this flag has been set, then the filesystem has requested that the
d_manage()
dentry operation be called before handling any possible
mount point. This can perform two particular services:
It can block to avoid races. If an automount point is being
unmounted, the d_manage()
function will usually wait for that
process to complete before letting the new lookup proceed and possibly
trigger a new automount.
It can selectively allow only some processes to transit through a
mount point. When a server process is managing automounts, it may
need to access a directory without triggering normal automount
processing. That server process can identify itself to the autofs
filesystem, which will then give it a special pass through
d_manage()
by returning -EISDIR
.
DCACHE_MOUNTED
This flag is set on every dentry that is mounted on. As Linux supports multiple filesystem namespaces, it is possible that the dentry may not be mounted on in this namespace, just in some other. So this flag is seen as a hint, not a promise.
If this flag is set, and d_manage()
didn't return -EISDIR
,
lookup_mnt()
is called to examine the mount hash table (honoring the
mount_lock
described earlier) and possibly return a new vfsmount
and a new dentry
(both with counted references).
DCACHE_NEED_AUTOMOUNT
If d_manage()
allowed us to get this far, and lookup_mnt()
didn't
find a mount point, then this flag causes the d_automount()
dentry
operation to be called.
The d_automount()
operation can be arbitrarily complex and may
communicate with server processes etc. but it should ultimately either
report that there was an error, that there was nothing to mount, or
should provide an updated struct path
with new dentry
and vfsmount
.
In the latter case, finish_automount()
will be called to safely
install the new mount point into the mount table.
There is no new locking of import here and it is important that no locks (only counted references) are held over this processing due to the very real possibility of extended delays. This will become more important next time when we examine RCU-walk which is particularly sensitive to delays.
RCU-walk - faster pathname lookup in Linux
RCU-walk is another algorithm for performing pathname lookup in Linux. It is in many ways similar to REF-walk and the two share quite a bit of code. The significant difference in RCU-walk is how it allows for the possibility of concurrent access.
We noted that REF-walk is complex because there are numerous details and special cases. RCU-walk reduces this complexity by simply refusing to handle a number of cases -- it instead falls back to REF-walk. The difficulty with RCU-walk comes from a different direction: unfamiliarity. The locking rules when depending on RCU are quite different from traditional locking, so we will spend a little extra time when we come to those.
Clear demarcation of roles
The easiest way to manage concurrency is to forcibly stop any other thread from changing the data structures that a given thread is looking at. In cases where no other thread would even think of changing the data and lots of different threads want to read at the same time, this can be very costly. Even when using locks that permit multiple concurrent readers, the simple act of updating the count of the number of current readers can impose an unwanted cost. So the goal when reading a shared data structure that no other process is changing is to avoid writing anything to memory at all. Take no locks, increment no counts, leave no footprints.
The REF-walk mechanism already described certainly doesn't follow this principle, but then it is really designed to work when there may well be other threads modifying the data. RCU-walk, in contrast, is designed for the common situation where there are lots of frequent readers and only occasional writers. This may not be common in all parts of the filesystem tree, but in many parts it will be. For the other parts it is important that RCU-walk can quickly fall back to using REF-walk.
Pathname lookup always starts in RCU-walk mode but only remains there as long as what it is looking for is in the cache and is stable. It dances lightly down the cached filesystem image, leaving no footprints and carefully watching where it is, to be sure it doesn't trip. If it notices that something has changed or is changing, or if something isn't in the cache, then it tries to stop gracefully and switch to REF-walk.
This stopping requires getting a counted reference on the current
vfsmount
and dentry
, and ensuring that these are still valid -
that a path walk with REF-walk would have found the same entries.
This is an invariant that RCU-walk must guarantee. It can only make
decisions, such as selecting the next step, that are decisions which
REF-walk could also have made if it were walking down the tree at the
same time. If the graceful stop succeeds, the rest of the path is
processed with the reliable, if slightly sluggish, REF-walk. If
RCU-walk finds it cannot stop gracefully, it simply gives up and
restarts from the top with REF-walk.
This pattern of "try RCU-walk, if that fails try REF-walk" can be
clearly seen in functions like filename_lookup()
,
filename_parentat()
, filename_mountpoint()
,
do_filp_open()
, and do_file_open_root()
. These five
correspond roughly to the four path_
* functions we met earlier,
each of which calls link_path_walk()
. The path_*
functions are
called using different mode flags until a mode is found which works.
They are first called with LOOKUP_RCU
set to request "RCU-walk". If
that fails with the error ECHILD
they are called again with no
special flag to request "REF-walk". If either of those report the
error ESTALE
a final attempt is made with LOOKUP_REVAL
set (and no
LOOKUP_RCU
) to ensure that entries found in the cache are forcibly
revalidated - normally entries are only revalidated if the filesystem
determines that they are too old to trust.
The LOOKUP_RCU
attempt may drop that flag internally and switch to
REF-walk, but will never then try to switch back to RCU-walk. Places
that trip up RCU-walk are much more likely to be near the leaves and
so it is very unlikely that there will be much, if any, benefit from
switching back.
RCU and seqlocks: fast and light
RCU is, unsurprisingly, critical to RCU-walk mode. The
rcu_read_lock()
is held for the entire time that RCU-walk is walking
down a path. The particular guarantee it provides is that the key
data structures - dentries, inodes, super_blocks, and mounts - will
not be freed while the lock is held. They might be unlinked or
invalidated in one way or another, but the memory will not be
repurposed so values in various fields will still be meaningful. This
is the only guarantee that RCU provides; everything else is done using
seqlocks.
As we saw above, REF-walk holds a counted reference to the current
dentry and the current vfsmount, and does not release those references
before taking references to the "next" dentry or vfsmount. It also
sometimes takes the d_lock
spinlock. These references and locks are
taken to prevent certain changes from happening. RCU-walk must not
take those references or locks and so cannot prevent such changes.
Instead, it checks to see if a change has been made, and aborts or
retries if it has.
To preserve the invariant mentioned above (that RCU-walk may only make
decisions that REF-walk could have made), it must make the checks at
or near the same places that REF-walk holds the references. So, when
REF-walk increments a reference count or takes a spinlock, RCU-walk
samples the status of a seqlock using read_seqcount_begin()
or a
similar function. When REF-walk decrements the count or drops the
lock, RCU-walk checks if the sampled status is still valid using
read_seqcount_retry()
or similar.
However, there is a little bit more to seqlocks than that. If
RCU-walk accesses two different fields in a seqlock-protected
structure, or accesses the same field twice, there is no a priori
guarantee of any consistency between those accesses. When consistency
is needed - which it usually is - RCU-walk must take a copy and then
use read_seqcount_retry()
to validate that copy.
read_seqcount_retry()
not only checks the sequence number, but also
imposes a memory barrier so that no memory-read instruction from
before the call can be delayed until after the call, either by the
CPU or by the compiler. A simple example of this can be seen in
slow_dentry_cmp()
which, for filesystems which do not use simple
byte-wise name equality, calls into the filesystem to compare a name
against a dentry. The length and name pointer are copied into local
variables, then read_seqcount_retry()
is called to confirm the two
are consistent, and only then is ->d_compare()
called. When
standard filename comparison is used, dentry_cmp()
is called
instead. Notably it does not use read_seqcount_retry()
, but
instead has a large comment explaining why the consistency guarantee
isn't necessary. A subsequent read_seqcount_retry()
will be
sufficient to catch any problem that could occur at this point.
With that little refresher on seqlocks out of the way we can look at the bigger picture of how RCU-walk uses seqlocks.
mount_lock
and nd->m_seq
We already met the mount_lock
seqlock when REF-walk used it to
ensure that crossing a mount point is performed safely. RCU-walk uses
it for that too, but for quite a bit more.
Instead of taking a counted reference to each vfsmount
as it
descends the tree, RCU-walk samples the state of mount_lock
at the
start of the walk and stores this initial sequence number in the
struct nameidata
in the m_seq
field. This one lock and one
sequence number are used to validate all accesses to all vfsmounts
,
and all mount point crossings. As changes to the mount table are
relatively rare, it is reasonable to fall back on REF-walk any time
that any "mount" or "unmount" happens.
m_seq
is checked (using read_seqretry()
) at the end of an RCU-walk
sequence, whether switching to REF-walk for the rest of the path or
when the end of the path is reached. It is also checked when stepping
down over a mount point (in __follow_mount_rcu()
) or up (in
follow_dotdot_rcu()
). If it is ever found to have changed, the
whole RCU-walk sequence is aborted and the path is processed again by
REF-walk.
If RCU-walk finds that mount_lock
hasn't changed then it can be sure
that, had REF-walk taken counted references on each vfsmount, the
results would have been the same. This ensures the invariant holds,
at least for vfsmount structures.
dentry->d_seq
and nd->seq
.
In place of taking a count or lock on d_reflock
, RCU-walk samples
the per-dentry d_seq
seqlock, and stores the sequence number in the
seq
field of the nameidata structure, so nd->seq
should always be
the current sequence number of nd->dentry
. This number needs to be
revalidated after copying, and before using, the name, parent, or
inode of the dentry.
The handling of the name we have already looked at, and the parent is
only accessed in follow_dotdot_rcu()
which fairly trivially follows
the required pattern, though it does so for three different cases.
When not at a mount point, d_parent
is followed and its d_seq
is
collected. When we are at a mount point, we instead follow the
mnt->mnt_mountpoint
link to get a new dentry and collect its
d_seq
. Then, after finally finding a d_parent
to follow, we must
check if we have landed on a mount point and, if so, must find that
mount point and follow the mnt->mnt_root
link. This would imply a
somewhat unusual, but certainly possible, circumstance where the
starting point of the path lookup was in part of the filesystem that
was mounted on, and so not visible from the root.
The inode pointer, stored in ->d_inode
, is a little more
interesting. The inode will always need to be accessed at least
twice, once to determine if it is NULL and once to verify access
permissions. Symlink handling requires a validated inode pointer too.
Rather than revalidating on each access, a copy is made on the first
access and it is stored in the inode
field of nameidata
from where
it can be safely accessed without further validation.
lookup_fast()
is the only lookup routine that is used in RCU-mode,
lookup_slow()
being too slow and requiring locks. It is in
lookup_fast()
that we find the important "hand over hand" tracking
of the current dentry.
The current dentry
and current seq
number are passed to
__d_lookup_rcu()
which, on success, returns a new dentry
and a
new seq
number. lookup_fast()
then copies the inode pointer and
revalidates the new seq
number. It then validates the old dentry
with the old seq
number one last time and only then continues. This
process of getting the seq
number of the new dentry and then
checking the seq
number of the old exactly mirrors the process of
getting a counted reference to the new dentry before dropping that for
the old dentry which we saw in REF-walk.
No inode->i_mutex
or even rename_lock
A mutex is a fairly heavyweight lock that can only be taken when it is
permissible to sleep. As rcu_read_lock()
forbids sleeping,
inode->i_mutex
plays no role in RCU-walk. If some other thread does
take i_mutex
and modifies the directory in a way that RCU-walk needs
to notice, the result will be either that RCU-walk fails to find the
dentry that it is looking for, or it will find a dentry which
read_seqretry()
won't validate. In either case it will drop down to
REF-walk mode which can take whatever locks are needed.
Though rename_lock
could be used by RCU-walk as it doesn't require
any sleeping, RCU-walk doesn't bother. REF-walk uses rename_lock
to
protect against the possibility of hash chains in the dcache changing
while they are being searched. This can result in failing to find
something that actually is there. When RCU-walk fails to find
something in the dentry cache, whether it is really there or not, it
already drops down to REF-walk and tries again with appropriate
locking. This neatly handles all cases, so adding extra checks on
rename_lock would bring no significant value.
unlazy walk()
and complete_walk()
That "dropping down to REF-walk" typically involves a call to
unlazy_walk()
, so named because "RCU-walk" is also sometimes
referred to as "lazy walk". unlazy_walk()
is called when
following the path down to the current vfsmount/dentry pair seems to
have proceeded successfully, but the next step is problematic. This
can happen if the next name cannot be found in the dcache, if
permission checking or name revalidation couldn't be achieved while
the rcu_read_lock()
is held (which forbids sleeping), if an
automount point is found, or in a couple of cases involving symlinks.
It is also called from complete_walk()
when the lookup has reached
the final component, or the very end of the path, depending on which
particular flavor of lookup is used.
Other reasons for dropping out of RCU-walk that do not trigger a call
to unlazy_walk()
are when some inconsistency is found that cannot be
handled immediately, such as mount_lock
or one of the d_seq
seqlocks reporting a change. In these cases the relevant function
will return -ECHILD
which will percolate up until it triggers a new
attempt from the top using REF-walk.
For those cases where unlazy_walk()
is an option, it essentially
takes a reference on each of the pointers that it holds (vfsmount,
dentry, and possibly some symbolic links) and then verifies that the
relevant seqlocks have not been changed. If there have been changes,
it, too, aborts with -ECHILD
, otherwise the transition to REF-walk
has been a success and the lookup process continues.
Taking a reference on those pointers is not quite as simple as just
incrementing a counter. That works to take a second reference if you
already have one (often indirectly through another object), but it
isn't sufficient if you don't actually have a counted reference at
all. For dentry->d_lockref
, it is safe to increment the reference
counter to get a reference unless it has been explicitly marked as
"dead" which involves setting the counter to -128
.
lockref_get_not_dead()
achieves this.
For mnt->mnt_count
it is safe to take a reference as long as
mount_lock
is then used to validate the reference. If that
validation fails, it may not be safe to just drop that reference in
the standard way of calling mnt_put()
- an unmount may have
progressed too far. So the code in legitimize_mnt()
, when it
finds that the reference it got might not be safe, checks the
MNT_SYNC_UMOUNT
flag to determine if a simple mnt_put()
is
correct, or if it should just decrement the count and pretend none of
this ever happened.
Taking care in filesystems
RCU-walk depends almost entirely on cached information and often will not call into the filesystem at all. However there are two places, besides the already-mentioned component-name comparison, where the file system might be included in RCU-walk, and it must know to be careful.
If the filesystem has non-standard permission-checking requirements - such as a networked filesystem which may need to check with the server
- the
i_op->permission
interface might be called during RCU-walk. In this case an extra "MAY_NOT_BLOCK
" flag is passed so that it knows not to sleep, but to return-ECHILD
if it cannot complete promptly.i_op->permission
is given the inode pointer, not the dentry, so it doesn't need to worry about further consistency checks. However if it accesses any other filesystem data structures, it must ensure they are safe to be accessed with only thercu_read_lock()
held. This typically means they must be freed usingkfree_rcu()
or similar.
If the filesystem may need to revalidate dcache entries, then
d_op->d_revalidate
may be called in RCU-walk too. This interface
is passed the dentry but does not have access to the inode
or the
seq
number from the nameidata
, so it needs to be extra careful
when accessing fields in the dentry. This "extra care" typically
involves using ACCESS_ONCE()
or the newer READ_ONCE()
to access
fields, and verifying the result is not NULL before using it. This
pattern can be see in nfs_lookup_revalidate()
.
A pair of patterns
In various places in the details of REF-walk and RCU-walk, and also in the big picture, there are a couple of related patterns that are worth being aware of.
The first is "try quickly and check, if that fails try slowly". We
can see that in the high-level approach of first trying RCU-walk and
then trying REF-walk, and in places where unlazy_walk()
is used to
switch to REF-walk for the rest of the path. We also saw it earlier
in dget_parent()
when following a "..
" link. It tries a quick way
to get a reference, then falls back to taking locks if needed.
The second pattern is "try quickly and check, if that fails try
again - repeatedly". This is seen with the use of rename_lock
and
mount_lock
in REF-walk. RCU-walk doesn't make use of this pattern -
if anything goes wrong it is much safer to just abort and try a more
sedate approach.
The emphasis here is "try quickly and check". It should probably be "try quickly and carefully, then check". The fact that checking is needed is a reminder that the system is dynamic and only a limited number of things are safe at all. The most likely cause of errors in this whole process is assuming something is safe when in reality it isn't. Careful consideration of what exactly guarantees the safety of each access is sometimes necessary.
A walk among the symlinks
There are several basic issues that we will examine to understand the handling of symbolic links: the symlink stack, together with cache lifetimes, will help us understand the overall recursive handling of symlinks and lead to the special care needed for the final component. Then a consideration of access-time updates and summary of the various flags controlling lookup will finish the story.
The symlink stack
There are only two sorts of filesystem objects that can usefully appear in a path prior to the final component: directories and symlinks. Handling directories is quite straightforward: the new directory simply becomes the starting point at which to interpret the next component on the path. Handling symbolic links requires a bit more work.
Conceptually, symbolic links could be handled by editing the path. If
a component name refers to a symbolic link, then that component is
replaced by the body of the link and, if that body starts with a '/',
then all preceding parts of the path are discarded. This is what the
"readlink -f
" command does, though it also edits out ".
" and
"..
" components.
Directly editing the path string is not really necessary when looking up a path, and discarding early components is pointless as they aren't looked at anyway. Keeping track of all remaining components is important, but they can of course be kept separately; there is no need to concatenate them. As one symlink may easily refer to another, which in turn can refer to a third, we may need to keep the remaining components of several paths, each to be processed when the preceding ones are completed. These path remnants are kept on a stack of limited size.
There are two reasons for placing limits on how many symlinks can
occur in a single path lookup. The most obvious is to avoid loops.
If a symlink referred to itself either directly or through
intermediaries, then following the symlink can never complete
successfully - the error ELOOP
must be returned. Loops can be
detected without imposing limits, but limits are the simplest solution
and, given the second reason for restriction, quite sufficient.
The second reason was outlined recently by Linus:
Because it's a latency and DoS issue too. We need to react well to true loops, but also to "very deep" non-loops. It's not about memory use, it's about users triggering unreasonable CPU resources.
Linux imposes a limit on the length of any pathname: PATH_MAX
, which
is 4096. There are a number of reasons for this limit; not letting the
kernel spend too much time on just one path is one of them. With
symbolic links you can effectively generate much longer paths so some
sort of limit is needed for the same reason. Linux imposes a limit of
at most 40 symlinks in any one path lookup. It previously imposed a
further limit of eight on the maximum depth of recursion, but that was
raised to 40 when a separate stack was implemented, so there is now
just the one limit.
The nameidata
structure that we met in an earlier article contains a
small stack that can be used to store the remaining part of up to two
symlinks. In many cases this will be sufficient. If it isn't, a
separate stack is allocated with room for 40 symlinks. Pathname
lookup will never exceed that stack as, once the 40th symlink is
detected, an error is returned.
It might seem that the name remnants are all that needs to be stored on this stack, but we need a bit more. To see that, we need to move on to cache lifetimes.
Storage and lifetime of cached symlinks
Like other filesystem resources, such as inodes and directory entries, symlinks are cached by Linux to avoid repeated costly access to external storage. It is particularly important for RCU-walk to be able to find and temporarily hold onto these cached entries, so that it doesn't need to drop down into REF-walk.
While each filesystem is free to make its own choice, symlinks are
typically stored in one of two places. Short symlinks are often
stored directly in the inode. When a filesystem allocates a struct inode
it typically allocates extra space to store private data (a
common object-oriented design pattern in the kernel). This will
sometimes include space for a symlink. The other common location is
in the page cache, which normally stores the content of files. The
pathname in a symlink can be seen as the content of that symlink and
can easily be stored in the page cache just like file content.
When neither of these is suitable, the next most likely scenario is that the filesystem will allocate some temporary memory and copy or construct the symlink content into that memory whenever it is needed.
When the symlink is stored in the inode, it has the same lifetime as
the inode which, itself, is protected by RCU or by a counted reference
on the dentry. This means that the mechanisms that pathname lookup
uses to access the dcache and icache (inode cache) safely are quite
sufficient for accessing some cached symlinks safely. In these cases,
the i_link
pointer in the inode is set to point to wherever the
symlink is stored and it can be accessed directly whenever needed.
When the symlink is stored in the page cache or elsewhere, the
situation is not so straightforward. A reference on a dentry or even
on an inode does not imply any reference on cached pages of that
inode, and even an rcu_read_lock()
is not sufficient to ensure that
a page will not disappear. So for these symlinks the pathname lookup
code needs to ask the filesystem to provide a stable reference and,
significantly, needs to release that reference when it is finished
with it.
Taking a reference to a cache page is often possible even in RCU-walk
mode. It does require making changes to memory, which is best avoided,
but that isn't necessarily a big cost and it is better than dropping
out of RCU-walk mode completely. Even filesystems that allocate
space to copy the symlink into can use GFP_ATOMIC
to often successfully
allocate memory without the need to drop out of RCU-walk. If a
filesystem cannot successfully get a reference in RCU-walk mode, it
must return -ECHILD
and unlazy_walk()
will be called to return to
REF-walk mode in which the filesystem is allowed to sleep.
The place for all this to happen is the i_op->follow_link()
inode
method. In the present mainline code this is never actually called in
RCU-walk mode as the rewrite is not quite complete. It is likely that
in a future release this method will be passed an inode
pointer when
called in RCU-walk mode so it both (1) knows to be careful, and (2) has the
validated pointer. Much like the i_op->permission()
method we
looked at previously, ->follow_link()
would need to be careful that
all the data structures it references are safe to be accessed while
holding no counted reference, only the RCU lock. Though getting a
reference with ->follow_link()
is not yet done in RCU-walk mode, the
code is ready to release the reference when that does happen.
This need to drop the reference to a symlink adds significant
complexity. It requires a reference to the inode so that the
i_op->put_link()
inode operation can be called. In REF-walk, that
reference is kept implicitly through a reference to the dentry, so
keeping the struct path
of the symlink is easiest. For RCU-walk,
the pointer to the inode is kept separately. To allow switching from
RCU-walk back to REF-walk in the middle of processing nested symlinks
we also need the seq number for the dentry so we can confirm that
switching back was safe.
Finally, when providing a reference to a symlink, the filesystem also
provides an opaque "cookie" that must be passed to ->put_link()
so that it
knows what to free. This might be the allocated memory area, or a
pointer to the struct page
in the page cache, or something else
completely. Only the filesystem knows what it is.
In order for the reference to each symlink to be dropped when the walk completes, whether in RCU-walk or REF-walk, the symlink stack needs to contain, along with the path remnants:
- the
struct path
to provide a reference to the inode in REF-walk - the
struct inode *
to provide a reference to the inode in RCU-walk - the
seq
to allow the path to be safely switched from RCU-walk to REF-walk - the
cookie
that tells->put_path()
what to put.
This means that each entry in the symlink stack needs to hold five pointers and an integer instead of just one pointer (the path remnant). On a 64-bit system, this is about 40 bytes per entry; with 40 entries it adds up to 1600 bytes total, which is less than half a page. So it might seem like a lot, but is by no means excessive.
Note that, in a given stack frame, the path remnant (name
) is not
part of the symlink that the other fields refer to. It is the remnant
to be followed once that symlink has been fully parsed.
Following the symlink
The main loop in link_path_walk()
iterates seamlessly over all
components in the path and all of the non-final symlinks. As symlinks
are processed, the name
pointer is adjusted to point to a new
symlink, or is restored from the stack, so that much of the loop
doesn't need to notice. Getting this name
variable on and off the
stack is very straightforward; pushing and popping the references is
a little more complex.
When a symlink is found, walk_component()
returns the value 1
(0
is returned for any other sort of success, and a negative number
is, as usual, an error indicator). This causes get_link()
to be
called; it then gets the link from the filesystem. Providing that
operation is successful, the old path name
is placed on the stack,
and the new value is used as the name
for a while. When the end of
the path is found (i.e. *name
is '\0'
) the old name
is restored
off the stack and path walking continues.
Pushing and popping the reference pointers (inode, cookie, etc.) is more complex in part because of the desire to handle tail recursion. When the last component of a symlink itself points to a symlink, we want to pop the symlink-just-completed off the stack before pushing the symlink-just-found to avoid leaving empty path remnants that would just get in the way.
It is most convenient to push the new symlink references onto the
stack in walk_component()
immediately when the symlink is found;
walk_component()
is also the last piece of code that needs to look at the
old symlink as it walks that last component. So it is quite
convenient for walk_component()
to release the old symlink and pop
the references just before pushing the reference information for the
new symlink. It is guided in this by two flags; WALK_GET
, which
gives it permission to follow a symlink if it finds one, and
WALK_PUT
, which tells it to release the current symlink after it has been
followed. WALK_PUT
is tested first, leading to a call to
put_link()
. WALK_GET
is tested subsequently (by
should_follow_link()
) leading to a call to pick_link()
which sets
up the stack frame.
Symlinks with no final component
A pair of special-case symlinks deserve a little further explanation.
Both result in a new struct path
(with mount and dentry) being set
up in the nameidata
, and result in get_link()
returning NULL
.
The more obvious case is a symlink to "/
". All symlinks starting
with "/
" are detected in get_link()
which resets the nameidata
to point to the effective filesystem root. If the symlink only
contains "/
" then there is nothing more to do, no components at all,
so NULL
is returned to indicate that the symlink can be released and
the stack frame discarded.
The other case involves things in /proc
that look like symlinks but
aren't really.
$ ls -l /proc/self/fd/1 lrwx------ 1 neilb neilb 64 Jun 13 10:19 /proc/self/fd/1 -> /dev/pts/4
Every open file descriptor in any process is represented in /proc
by
something that looks like a symlink. It is really a reference to the
target file, not just the name of it. When you readlink
these
objects you get a name that might refer to the same file - unless it
has been unlinked or mounted over. When walk_component()
follows
one of these, the ->follow_link()
method in "procfs" doesn't return
a string name, but instead calls nd_jump_link()
which updates the
nameidata
in place to point to that target. ->follow_link()
then
returns NULL
. Again there is no final component and get_link()
reports this by leaving the last_type
field of nameidata
as
LAST_BIND
.
Following the symlink in the final component
All this leads to link_path_walk()
walking down every component, and
following all symbolic links it finds, until it reaches the final
component. This is just returned in the last
field of nameidata
.
For some callers, this is all they need; they want to create that
last
name if it doesn't exist or give an error if it does. Other
callers will want to follow a symlink if one is found, and possibly
apply special handling to the last component of that symlink, rather
than just the last component of the original file name. These callers
potentially need to call link_path_walk()
again and again on
successive symlinks until one is found that doesn't point to another
symlink.
This case is handled by the relevant caller of link_path_walk()
, such as
path_lookupat()
using a loop that calls link_path_walk()
, and then
handles the final component. If the final component is a symlink
that needs to be followed, then trailing_symlink()
is called to set
things up properly and the loop repeats, calling link_path_walk()
again. This could loop as many as 40 times if the last component of
each symlink is another symlink.
The various functions that examine the final component and possibly
report that it is a symlink are lookup_last()
, mountpoint_last()
and do_last()
, each of which use the same convention as
walk_component()
of returning 1
if a symlink was found that needs
to be followed.
Of these, do_last()
is the most interesting as it is used for
opening a file. Part of do_last()
runs with i_mutex
held and this
part is in a separate function: lookup_open()
.
Explaining do_last()
completely is beyond the scope of this article,
but a few highlights should help those interested in exploring the
code.
-
Rather than just finding the target file,
do_last()
needs to open it. If the file was found in the dcache, thenvfs_open()
is used for this. If not, thenlookup_open()
will either callatomic_open()
(if the filesystem provides it) to combine the final lookup with the open, or will perform the separatelookup_real()
andvfs_create()
steps directly. In the later case the actual "open" of this newly found or created file will be performed byvfs_open()
, just as if the name were found in the dcache. -
vfs_open()
can fail with-EOPENSTALE
if the cached information wasn't quite current enough. Rather than restarting the lookup from the top withLOOKUP_REVAL
set,lookup_open()
is called instead, giving the filesystem a chance to resolve small inconsistencies. If that doesn't work, only then is the lookup restarted from the top. -
An open with O_CREAT does follow a symlink in the final component, unlike other creation system calls (like
mkdir
). So the sequence:ln -s bar /tmp/foo echo hello > /tmp/foo
will create a file called
/tmp/bar
. This is not permitted ifO_EXCL
is set but otherwise is handled for an O_CREAT open much like for a non-creating open:should_follow_link()
returns1
, and so doesdo_last()
so thattrailing_symlink()
gets called and the open process continues on the symlink that was found.
Updating the access time
We previously said of RCU-walk that it would "take no locks, increment no counts, leave no footprints." We have since seen that some "footprints" can be needed when handling symlinks as a counted reference (or even a memory allocation) may be needed. But these footprints are best kept to a minimum.
One other place where walking down a symlink can involve leaving
footprints in a way that doesn't affect directories is in updating access times.
In Unix (and Linux) every filesystem object has a "last accessed
time", or "atime
". Passing through a directory to access a file
within is not considered to be an access for the purposes of
atime
; only listing the contents of a directory can update its atime
.
Symlinks are different it seems. Both reading a symlink (with readlink()
)
and looking up a symlink on the way to some other destination can
update the atime on that symlink.
It is not clear why this is the case; POSIX has little to say on the subject. The clearest statement is that, if a particular implementation updates a timestamp in a place not specified by POSIX, this must be documented "except that any changes caused by pathname resolution need not be documented". This seems to imply that POSIX doesn't really care about access-time updates during pathname lookup.
An examination of history shows that prior to Linux 1.3.87, the ext2 filesystem, at least, didn't update atime when following a link. Unfortunately we have no record of why that behavior was changed.
In any case, access time must now be updated and that operation can be
quite complex. Trying to stay in RCU-walk while doing it is best
avoided. Fortunately it is often permitted to skip the atime
update. Because atime
updates cause performance problems in various
areas, Linux supports the relatime
mount option, which generally
limits the updates of atime
to once per day on files that aren't
being changed (and symlinks never change once created). Even without
relatime
, many filesystems record atime
with a one-second
granularity, so only one update per second is required.
It is easy to test if an atime
update is needed while in RCU-walk
mode and, if it isn't, the update can be skipped and RCU-walk mode
continues. Only when an atime
update is actually required does the
path walk drop down to REF-walk. All of this is handled in the
get_link()
function.
A few flags
A suitable way to wrap up this tour of pathname walking is to list
the various flags that can be stored in the nameidata
to guide the
lookup process. Many of these are only meaningful on the final
component, others reflect the current state of the pathname lookup.
And then there is LOOKUP_EMPTY
, which doesn't fit conceptually with
the others. If this is not set, an empty pathname causes an error
very early on. If it is set, empty pathnames are not considered to be
an error.
Global state flags
We have already met two global state flags: LOOKUP_RCU
and
LOOKUP_REVAL
. These select between one of three overall approaches
to lookup: RCU-walk, REF-walk, and REF-walk with forced revalidation.
LOOKUP_PARENT
indicates that the final component hasn't been reached
yet. This is primarily used to tell the audit subsystem the full
context of a particular access being audited.
LOOKUP_ROOT
indicates that the root
field in the nameidata
was
provided by the caller, so it shouldn't be released when it is no
longer needed.
LOOKUP_JUMPED
means that the current dentry was chosen not because
it had the right name but for some other reason. This happens when
following "..
", following a symlink to /
, crossing a mount point
or accessing a "/proc/$PID/fd/$FD
" symlink. In this case the
filesystem has not been asked to revalidate the name (with
d_revalidate()
). In such cases the inode may still need to be
revalidated, so d_op->d_weak_revalidate()
is called if
LOOKUP_JUMPED
is set when the look completes - which may be at the
final component or, when creating, unlinking, or renaming, at the penultimate component.
Final-component flags
Some of these flags are only set when the final component is being considered. Others are only checked for when considering that final component.
LOOKUP_AUTOMOUNT
ensures that, if the final component is an automount
point, then the mount is triggered. Some operations would trigger it
anyway, but operations like stat()
deliberately don't. statfs()
needs to trigger the mount but otherwise behaves a lot like stat()
, so
it sets LOOKUP_AUTOMOUNT
, as does "quotactl()
" and the handling of
"mount --bind
".
LOOKUP_FOLLOW
has a similar function to LOOKUP_AUTOMOUNT
but for
symlinks. Some system calls set or clear it implicitly, while
others have API flags such as AT_SYMLINK_FOLLOW
and
UMOUNT_NOFOLLOW
to control it. Its effect is similar to
WALK_GET
that we already met, but it is used in a different way.
LOOKUP_DIRECTORY
insists that the final component is a directory.
Various callers set this and it is also set when the final component
is found to be followed by a slash.
Finally LOOKUP_OPEN
, LOOKUP_CREATE
, LOOKUP_EXCL
, and
LOOKUP_RENAME_TARGET
are not used directly by the VFS but are made
available to the filesystem and particularly the ->d_revalidate()
method. A filesystem can choose not to bother revalidating too hard
if it knows that it will be asked to open or create the file soon.
These flags were previously useful for ->lookup()
too but with the
introduction of ->atomic_open()
they are less relevant there.
End of the road
Despite its complexity, all this pathname lookup code appears to be in good shape - various parts are certainly easier to understand now than even a couple of releases ago. But that doesn't mean it is "finished". As already mentioned, RCU-walk currently only follows symlinks that are stored in the inode so, while it handles many ext4 symlinks, it doesn't help with NFS, XFS, or Btrfs. That support is not likely to be long delayed.