47 lines
1.1 KiB
C
47 lines
1.1 KiB
C
#include <state.h>
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#include <librr/strutil.h>
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#include <librr/memory.h>
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#include <stdlib.h>
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MtState mt_initialize(char *app_name)
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{
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usz_t len_app_name = rr_measure_string(app_name);
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MtState state = malloc(sizeof(struct MtState));
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state->app_name = malloc(len_app_name + 1);
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rr_memcopy(state->app_name, app_name, len_app_name + 1);
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state->tag_registry = mt_create_tag_registry(state);
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state->entity_registry = mt_create_entity_registry();
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return state;
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}
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void mt_cleanup(MtState state)
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{
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mt_delete_entity_registry(&state->entity_registry);
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mt_delete_tag_registry(state->tag_registry);
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if(state->app_name != NULL)
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free(state->app_name);
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free(state);
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}
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/* TODO: This function should start a new thread with a worker system.
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void mt_start(MtState state)
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{
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}
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*/
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MtEntity mt_summon(MtState state)
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{
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return mt_create_entity(state, state->entity_registry.entity_id_counter++);
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}
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void mt_drop(MtEntity entity)
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{
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MtState state = entity->parent_state;
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mt_delete_entity_data(entity);
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mt_give_back_entity_pool_slot(&state->entity_registry.pool, state->entity_registry.pool.first_free);
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}
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