refactor(LuaCommandManager): Express the semantics of Lua code explicitly

This commit is contained in:
Benedikt Peetz 2023-09-09 19:55:16 +02:00
parent ed37d1239f
commit bc1fc0cc02
Signed by: bpeetz
GPG Key ID: A5E94010C3A642AD
1 changed files with 16 additions and 16 deletions

View File

@ -46,13 +46,11 @@ impl LuaCommandManager {
waiting for commands.."
);
while let Some(command) = lua_command_rx.recv().await {
debug!("Recieved lua code: {}", &command);
debug!("Recieved lua code (in LuaCommandHandler): {}", &command);
let local_event_call_tx = event_call_tx.clone();
task::spawn_local(async move {
exec_lua_command(&command, local_event_call_tx)
.await
.expect(
exec_lua(&command, local_event_call_tx).await.expect(
"This should return all relevent errors \
by other messages, \
this should never error",
@ -67,7 +65,7 @@ impl LuaCommandManager {
}
}
async fn exec_lua_command(command: &str, event_call_tx: mpsc::Sender<Event>) -> Result<()> {
async fn exec_lua(lua_code: &str, event_call_tx: mpsc::Sender<Event>) -> Result<()> {
let second_event_call_tx = event_call_tx.clone();
let lua = LUA
.get_or_init(|| {
@ -79,21 +77,23 @@ async fn exec_lua_command(command: &str, event_call_tx: mpsc::Sender<Event>) ->
.lock()
.await;
info!("Recieved code to execute: `{}`, executing...", &command);
let output = lua.load(command).eval_async::<Value>().await;
info!("Recieved code to execute: `{}`, executing...", &lua_code);
let output = lua.load(lua_code).eval_async::<Value>().await;
match output {
Ok(out) => {
let to_string_fn: Function = lua.globals().get("tostring").expect("This always exists");
let output: String = to_string_fn.call(out).expect("tostring should not error");
info!("Function `{}` returned: `{}`", command, &output);
info!("Lua code `{}` evaluated to: `{}`", lua_code, &output);
if output != "nil" {
event_call_tx
.send(Event::CommandEvent(Command::DisplayOutput(output), None))
.await
.context("Failed to send lua output command")?
}
}
Err(err) => {
error!("Function `{}` returned error: `{}`", command, err);
error!("Lua code `{}` returned error: `{}`", lua_code, err);
event_call_tx
.send(Event::CommandEvent(
Command::RaiseError(err.to_string()),