fix (kernel): removed unneeded complexiticy of thread descriptors
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fa014b5b5c
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9e42cb1a4e
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@ -19,27 +19,24 @@
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#include "proc/thread.h"
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#include "utils/bitmap.h"
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#define SCHEDULER_MAX_PROCESSES 32
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#define SCHEDULER_MAX_THREADS_PER_PROCESS 16
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typedef struct {
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uint32_t num_threads;
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thread_descriptor_T* running_thread;
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uint32_t num_threads;
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thread_T* running_thread;
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bool blocked;
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bool initialized;
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bool blocked;
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bool initialized;
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} scheduler_T;
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void scheduler_init ();
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cpu_state_T* scheduler_start (cpu_state_T* state);
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bool scheduler_is_initialized ();
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thread_t scheduler_register_thread (thread_T* thread);
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void scheduler_pause_thread (thread_t thread_descriptor);
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void scheduler_start_thread (thread_t thread_descriptor);
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void scheduler_kill_thread (thread_t thread_descriptor);
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thread_T* scheduler_register_thread (thread_T* thread);
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void scheduler_pause_thread (thread_T* thread);
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void scheduler_start_thread (thread_T* thread);
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void scheduler_kill_thread (thread_T* thread);
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thread_t scheduler_get_current_thread ();
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thread_T* scheduler_get_current_thread ();
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cpu_state_T* scheduler_switch_context (cpu_state_T* state);
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@ -19,27 +19,23 @@
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#include "utils/stdtypes.h"
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#include "platform/cpu.h"
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typedef struct thread_descriptor_T thread_descriptor_T;
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typedef const thread_descriptor_T* thread_t;
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typedef struct {
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typedef struct thread_T thread_T;
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struct thread_T{
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cpu_state_T state;
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uint64_t cpu_time;
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void* stack;
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uint32_t stack_size;
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thread_descriptor_T* descriptor;
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} thread_T;
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struct thread_descriptor_T{
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thread_descriptor_T* prev;
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thread_descriptor_T* next;
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thread_T* thread;
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// Scheduling data
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thread_T* prev;
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thread_T* next;
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};
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thread_t thread_spawn (void* function);
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thread_t thread_spawn_from_state (cpu_state_T* state);
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void thread_start (thread_t thread_descriptor);
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void thread_pause (thread_t thread_descriptor);
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void thread_kill (thread_t thread_descriptor);
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thread_T* thread_spawn (void* function);
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thread_T* thread_spawn_from_state (cpu_state_T* state);
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void thread_start (thread_T* thread);
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void thread_pause (thread_T* thread);
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void thread_kill (thread_T* thread);
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#endif //NOX_THREAD_H
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@ -24,7 +24,7 @@
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#include "proc/scheduler.h"
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#include "utils/io.h"
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#include "platform/gdt.h"
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#include "proc/thread.h"
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void limine_terminal_print(boot_info_T* boot_info, string_t string) {
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boot_info->terminal->write(boot_info->terminal->terminals[0], string, string_length(string));
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@ -72,10 +72,10 @@ void kmain(boot_info_T boot_info) {
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limine_terminal_print(&boot_info, "Kernel initialized\n");
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log(LOG_INFO, "!=====[ Kernel Initialized ]=====!\n");
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thread_t thread = thread_spawn(test_b);
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thread_T* thread = thread_spawn(test_b);
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thread_start(thread);
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thread_t thread1 = thread_spawn(test_c);
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thread_T* thread1 = thread_spawn(test_c);
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thread_start(thread1);
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test_a();
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@ -30,7 +30,7 @@ void scheduler_init() {
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}
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cpu_state_T* scheduler_start(cpu_state_T* state) {
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thread_descriptor_T* thread = thread_spawn_from_state(state);
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thread_T* thread = thread_spawn_from_state(state);
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thread->prev = thread;
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thread->next = thread;
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g_scheduler.running_thread = thread;
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@ -47,55 +47,51 @@ bool scheduler_is_initialized() {
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return g_scheduler.initialized;
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}
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void scheduler_queue_add_thread_descriptor(thread_descriptor_T* descriptor) {
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void scheduler_queue_add_thread(thread_T* thread) {
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if (g_scheduler.running_thread == NULL) { return; }
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descriptor->prev = g_scheduler.running_thread;
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descriptor->next = g_scheduler.running_thread->next;
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g_scheduler.running_thread->next->prev = descriptor;
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g_scheduler.running_thread->next = descriptor;
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thread->prev = g_scheduler.running_thread;
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thread->next = g_scheduler.running_thread->next;
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g_scheduler.running_thread->next->prev = thread;
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g_scheduler.running_thread->next = thread;
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}
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void scheduler_queue_remove_thread_descriptor(thread_descriptor_T* descriptor) {
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if (descriptor->prev == NULL || descriptor->next == NULL) { return; }
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void scheduler_queue_remove_thread(thread_T* thread) {
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if (thread->prev == NULL || thread->next == NULL) { return; }
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descriptor->prev->next = descriptor->next;
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descriptor->next->prev = descriptor->prev;
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descriptor->prev = NULL;
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descriptor->next = NULL;
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thread->prev->next = thread->next;
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thread->next->prev = thread->prev;
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thread->prev = NULL;
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thread->next = NULL;
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}
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thread_t scheduler_register_thread(thread_T* thread) {
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thread->descriptor = memory_allocate(sizeof(thread_descriptor_T));
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thread->descriptor->thread = thread;
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thread_T* scheduler_register_thread(thread_T* thread) {
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g_scheduler.num_threads++;
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log(LOG_INFO, "<Scheduler> Registered thread");
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return thread->descriptor;
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return thread;
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}
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void scheduler_pause_thread(thread_t thread_descriptor) {
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scheduler_queue_remove_thread_descriptor((thread_descriptor_T*)thread_descriptor);
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void scheduler_pause_thread(thread_T* thread) {
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scheduler_queue_remove_thread(thread);
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log(LOG_INFO, "<Scheduler> Paused thread");
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}
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void scheduler_start_thread(thread_t thread_descriptor) {
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scheduler_queue_add_thread_descriptor((thread_descriptor_T*)thread_descriptor);
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void scheduler_start_thread(thread_T* thread) {
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scheduler_queue_add_thread(thread);
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log(LOG_INFO, "<Scheduler> Started thread");
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}
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void scheduler_kill_thread(thread_t thread_descriptor) {
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scheduler_queue_remove_thread_descriptor((thread_descriptor_T*)thread_descriptor);
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void scheduler_kill_thread(thread_T* thread) {
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scheduler_queue_remove_thread(thread);
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memory_free((void*)thread_descriptor);
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g_scheduler.num_threads--;
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log(LOG_INFO, "<Scheduler> Killed thread");
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}
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thread_t scheduler_get_current_thread() {
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thread_T* scheduler_get_current_thread() {
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return g_scheduler.running_thread;
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}
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@ -107,8 +103,8 @@ cpu_state_T* scheduler_switch_context(cpu_state_T* state) {
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CORE_HALT_WHILE(g_scheduler.blocked)
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g_scheduler.blocked = true;
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thread_T* old_thread = g_scheduler.running_thread->thread;
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thread_T* new_thread = g_scheduler.running_thread->next->thread;
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thread_T* old_thread = g_scheduler.running_thread;
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thread_T* new_thread = g_scheduler.running_thread->next;
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if (old_thread->cpu_time > 0) {
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memory_copy(state, &old_thread->state, sizeof(cpu_state_T));
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@ -20,7 +20,7 @@
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#include "platform/gdt.h"
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#include "utils/memory.h"
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thread_t thread_spawn(void* function) {
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thread_T* thread_spawn(void* function) {
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thread_T* thread = memory_allocate(sizeof(thread_T));
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thread->stack_size = PFRAME_SIZE * 4;
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@ -48,7 +48,7 @@ thread_t thread_spawn(void* function) {
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return scheduler_register_thread(thread);
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}
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thread_t thread_spawn_from_state(cpu_state_T* state) {
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thread_T* thread_spawn_from_state(cpu_state_T* state) {
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thread_T* thread = memory_allocate(sizeof(thread_T));
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thread->stack_size = 0;
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@ -60,18 +60,16 @@ thread_t thread_spawn_from_state(cpu_state_T* state) {
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return scheduler_register_thread(thread);
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}
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void thread_start(thread_t thread_descriptor) {
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scheduler_start_thread(thread_descriptor);
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void thread_start(thread_T* thread) {
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scheduler_start_thread(thread);
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}
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void thread_pause(thread_t thread_descriptor) {
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scheduler_pause_thread(thread_descriptor);
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void thread_pause(thread_T* thread) {
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scheduler_pause_thread(thread);
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}
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void thread_kill(thread_t thread_descriptor) {
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thread_T* thread = thread_descriptor->thread;
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scheduler_kill_thread(thread_descriptor);
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void thread_kill(thread_T* thread) {
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scheduler_kill_thread(thread);
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if (thread->stack != NULL) {
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memory_free(thread->stack);
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