kernel/inc/drivers/builtin/graphics/renderer.h

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// This file is part of noxos and licensed under the MIT open source license
#ifndef NOX_RENDERER_H
#define NOX_RENDERER_H
#include "utils/stdtypes.h"
#include "utils/string.h"
#include "utils/math.h"
#include "drivers/builtin/graphics/color.h"
#include "drivers/builtin/graphics/font.h"
#include "drivers/builtin/graphics/framebuffer.h"
#include "boot/boot_info.h"
typedef enum {
GRAPHICS_BUFFER_STANDARD,
GRAPHICS_BUFFER_OVERLAY,
GRAPHICS_BUFFER_ENUM_MAX
} graphics_buffer_layer_E;
typedef struct graphics_buffer_T graphics_buffer_T;
struct graphics_buffer_T {
color_argb_T* buffer;
uint32_t width;
uint32_t height;
uint32_t pos_x;
uint32_t pos_y;
bool blocked;
bool render;
graphics_buffer_layer_E layer;
graphics_buffer_T* prev;
graphics_buffer_T* next;
};
typedef struct {
framebuffer_T framebuffer;
uint32_t* back_buffer;
uint64_t buffer_size;
graphics_buffer_T** graphics_buffer_layers;
font_T font;
bool initialized;
bool blocked;
} graphics_renderer_T;
graphics_buffer_T* graphics_buffer_request (uint32_t pos_x, uint32_t pos_y, uint32_t width, uint32_t height, graphics_buffer_layer_E layer);
void graphics_buffer_show (graphics_buffer_T* graphics_buffer);
void graphics_buffer_hide (graphics_buffer_T* graphics_buffer);
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void graphics_buffer_move (graphics_buffer_T* graphics_buffer, uint32_t x, uint32_t y);
void graphics_buffer_destruct (graphics_buffer_T* graphics_buffer);
void graphics_buffer_shift_up (graphics_buffer_T* graphics_buffer, uint16_t shift);
void graphics_buffer_set_pixel (graphics_buffer_T* graphics_buffer, uint32_t x, uint32_t y, color_argb_T color);
color_argb_T graphics_buffer_get_pixel (graphics_buffer_T* graphics_buffer, uint32_t x, uint32_t y);
void graphics_buffer_draw_char (graphics_buffer_T* graphics_buffer, uint32_t x, uint32_t y, color_argb_T color, char chr);
position_T graphics_buffer_draw_string (graphics_buffer_T* graphics_buffer, uint32_t x, uint32_t y, color_argb_T color, string_t string);
void graphics_renderer_init (boot_info_T* boot_info);
void graphics_renderer_update ();
graphics_buffer_T* graphics_renderer_get_top_buffer (graphics_buffer_layer_E layer);
uint32_t graphics_renderer_get_width ();
uint32_t graphics_renderer_get_height ();
#endif //NOX_RENDERER_H