# memory.h Basic memory functionalities. # `memory_copy(source, destination, num)` - function (void) Copies **_num_** bytes from **_source_** to **_destination_**. On linux this function is called _memcpy_. # `memory_set(destination, data, num)` - function (void) Sets **_num_** bytes at **_destination_** to **_data_**. On linux this function is called _memset_. # `memory_compare(a, b, num)` - function (bool) Compares the first **_num_** bytes at **_a_** and **_b_**. Returns **false** if there is a different byte. Returns **true** if the data is the same. There is a similar function on linux called _memcmp_. # `memory_allocate(size)` - function (void*) Returns the address to a buffer, that is at least **_size_** bytes big. On linux this function is called _malloc_. # `memory_free(address)` - function (void) Free the buffer at address and marks it claimable again , this buffer needs to be a buffer, that was created with memory_allocate(). On linux this function is called _free_. # `memory_allocator_init(base)` - function (void) This initializes the heap, where memory_allocate() allocates memory. # `memory_hexdump(address, num)` - function (void) Logs **_num_** bytes from **_address_** as 8 byte rows. The data is represented in hexadecimal and ascii.