# bitmap.h Utils to handle bitmaps. # `bitmap_T` - struct | Name | Type | Description | |-----------|----------|---------------------------------------| | size | uint32_t | The size of _buffer_ (in bytes) | | size_bits | uint32_t | The amount of storable bits | | buffer | uint8_t* | The buffer, where the bits are stored | # `bitmap_init_from_buffer(buffer, size)` - function (bitmap_T) Creates a bitmap object from a given buffer and size # `bitmap_init(size)` - function (bitmap_T) Allocates memory to hold a bitmap in the given size and returns a bitmap_T with that buffer and size. # `bitmap_destruct(bitmap*)` - function (void) Frees the memory of the given bitmap created with bitmap_init(). # `bitmap_set(bitmap*, index, value)` - function (bool) Sets the bit at the given index in the given bitmap to the given boolean value. Returns **false**, if the index is out of the bitmaps size bounds. Returns **true**, if the operation was successful. # `bitmap_get(bitmap*, index)` - function (bool) Returns the boolean value stored at the given index in the given bitmap. Always returns **false**, if the index is out of the bitmaps size bounds.