--- title: "math.h" summary: "mathematical functions, definitions, etc." --- # `MAX(a, b)` - macro Returns the bigger one of the given values. # `MIN(a, b)` - macro Returns the smaller one of the given values. # `CEIL_TO(a, b)` - macro Aligns **_a_** upwards to **_b_**. Example: `CEIL_TO(13, 8)` would return 16, because 16 is the next higher multiple of 8 after 13. # `FLOOR_TO(a, b)` - macro Aligns **_a_** downwards to **_b_**. Example: `FLOOR_TO(13, 8)` would return 8, because 8 is the next smaller multiple of 8 before 13. # `position_T` - struct This describes a position in 2D space. | Name | Description | |------|------------------------------| | x | X coordinate of the position | | y | Y coordinate of the position | # `pow(base, exponent)` - function (uint64_t) Returns the power of `base ^ exponent`. # `abs(number)` - function (uint64_t) Returns the absolute value of **_number_**. # `octal_string_to_int(string, size)` - function (uint64_t) Converts a base-8 **_string_** with length **_size_** into an integer and returns it.