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dcbd9555d5
Author | SHA1 | Date |
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Eric-Paul Ickhorn | dcbd9555d5 | |
Eric-Paul Ickhorn | eab3989878 | |
Eric-Paul Ickhorn | 8b65c5ddb3 |
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@ -0,0 +1,2 @@
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core
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platform
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84
build.bash
84
build.bash
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@ -1,34 +1,71 @@
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#!/usr/bin/env bash
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# Get the absolute repository root path and go there
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cd $(dirname "$(pwd)/$0")
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REPOSITORY_FOLDER=$(pwd)
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# Configuration Values start here
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PROJECT_NAME="librr"
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PROJECT_ROOT=`pwd`
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GCC_ARGUMENTS="-std=c11 -Wall"
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MODULES=(
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"core"
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"platform"
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)
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MAIN_OBJECTS_FOLDER="$REPOSITORY_FOLDER/.build/objects"
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# End of configuration values
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# Constants not meant for configuration
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CONFIG_FILE_INCLUDE_PATHS="build-config/include_paths.txt"
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MODULE_LIST_PATH="build-config/modules.txt"
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function get_include_path_configuration {
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MODULE_NAME=$1
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INCLUDE_CONFIG_PATH="$REPOSITORY_FOLDER/$MODULE_NAME/$CONFIG_FILE_INCLUDE_PATHS"
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INCLUDE_STATEMENTS="-I $REPOSITORY_FOLDER/$MODULE_NAME/inc-c/ -I $REPOSITORY_FOLDER/$MODULE_NAME/exports/"
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if [[ ! -f $INCLUDE_CONFIG_PATH ]]
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then
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return
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fi
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for LINE in $(cat $INCLUDE_CONFIG_PATH)
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do
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INCLUDE_STATEMENTS="$INCLUDE_STATEMENTS -I $REPOSITORY_FOLDER/$LINE"
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done
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}
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# Arguments:
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# 1) Path to the module
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# 2) Include Statements
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function compile_folder() {
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# 1) Module name / folder name in project root (May not include slashes)
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function compile_single_module() {
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MODULE_NAME=$1
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OBJECTS_FOLDER="$PROJECT_ROOT/.build/objects/$1"
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mkdir -p $OBJECTS_FOLDER
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cd $PROJECT_ROOT/$1
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ENTRY_WORKING_DIR=$(pwd)
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printf "\n\n\n"
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echo "|================> Module Separator <================|"
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echo "> Name: $MODULE_NAME "
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echo "> Path: $REPOSITORY_FOLDER/$MODULE_NAME"
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echo " "
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get_include_path_configuration $MODULE_NAME
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MODULE_OBJECTS_FOLDER="$MAIN_OBJECTS_FOLDER/$MODULE_NAME"
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mkdir -p $MODULE_OBJECTS_FOLDER
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cd $REPOSITORY_FOLDER/$1
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cd src-c/
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for SOURCE_FILE in $(find .)
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for SOURCE_FILE in $(find . -mindepth 1)
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do
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# Create every folder except of the source root folder (src-c/).
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if [[ $SOURCE_FILE != "." ]] then
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# Create all subfolders of this module's source folder
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if [[ -d $SOURCE_FILE ]] then
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mkdir $SOURCE_FILE
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mkdir -p $MODULE_OBJECTS_FOLDER/$SOURCE_FILE
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continue
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fi
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fi
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# If this is not a regular file, quietly ignore it.
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if [[ ! -f $SOURCE_FILE ]] then
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continue
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fi
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@ -36,17 +73,20 @@ function compile_folder() {
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# Cut out the ./ at the front of the path
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SOURCE_FILE=$(echo $SOURCE_FILE | cut -c 3-)
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echo "==== Building '$SOURCE_FILE' ===="
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gcc -c $GCC_ARGUMENTS -o $OBJECTS_FOLDER/$SOURCE_FILE.o $SOURCE_FILE $2
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echo "==> File: $SOURCE_FILE"
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gcc -c $GCC_ARGUMENTS -o $MODULE_OBJECTS_FOLDER/$SOURCE_FILE.o $SOURCE_FILE $INCLUDE_STATEMENTS
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done
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ar -rvs $PROJECT_ROOT/.build/$PROJECT_NAME-$1.a $OBJECTS_FOLDER/*.o
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cd $PROJECT_ROOT
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OBJECT_FILES=$(find $MODULE_OBJECTS_FOLDER -mindepth 1 -type f)
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ar -rvs $REPOSITORY_FOLDER/.build/$PROJECT_NAME-$MODULE_NAME.a $OBJECT_FILES
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cd $ENTRY_WORKING_DIR
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}
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function compile_all_modules() {
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compile_folder "core" "-I $PROJECT_ROOT/core/exports/"
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compile_folder "platform" "-I $PROJECT_ROOT/core/exports/ -I $PROJECT_ROOT/platform/exports/"
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for MODULE_PATH in $(cat $MODULE_LIST_PATH)
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do
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compile_single_module $MODULE_PATH
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done
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}
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case $1 in
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@ -4,15 +4,6 @@
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#include <librr/types.h>
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typedef struct rr_arena rr_arena_s;
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struct rr_arena
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{
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usz_t capacity;
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usz_t offset;
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char *allocation;
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};
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/// @brief Tests if two memory regions overlap partially or completely.
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/// @param block1 Block to check for overlapping with block2.
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// If the address of this block is higher than that of block2, the blocks will be swapped internally.
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@ -20,7 +11,7 @@ struct rr_arena
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/// @param block2 The second block to check for overlapping.
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/// @param length2 The length of the second block.
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/// @return Whether the two blocks overlap.
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bool_t rr_mem_overlap(void *block1, usz_t length1, void *block2, usz_t length2);
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bool_t rr_mem_overlap(const void *block1, usz_t length1, const void *block2, usz_t length2);
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/// @brief Checks if two memory blocks contain the equal data.
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/// @param block1 Address of the data to be checked for equality with 'block2'
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@ -28,7 +19,7 @@ bool_t rr_mem_overlap(void *block1, usz_t length1, void *block2, usz_t length2);
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/// this should be the correct data to be checked against.
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/// @param count How many bytes will be checked.
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/// @return Whether the two memory regions are equal.
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bool_t rr_memequ(void *block1, void *block2, usz_t count);
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bool_t rr_memequ(const void *block1, const void *block2, usz_t count);
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/// @brief Sets all bytes in a memory region all to one byte.
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/// @param destination Address to the memory region to fill with one byte.
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@ -43,19 +34,13 @@ void rr_memset(void *destination, usz_t count, u8_t value);
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/// @param sequence Sequence of bytes which will be written to destination.
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/// @param len_sequence Length of 'sequence'.
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/// @return The number of attempted or partial repetitions which have been performed.
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usz_t rr_memrep(void *destination, usz_t num_bytes, void *sequence, usz_t len_sequence);
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usz_t rr_memrep(void *destination, usz_t num_bytes, const void *sequence, usz_t len_sequence);
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/// @brief Copies a given number of bytes from a source memory region to a destination memory region.
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/// @attention The source and the destination cannot overlap!
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/// @param destination Memory region to which to write.
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/// @param source Memory region from which to read the bytes to write into the destination.
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/// @param num_bytes Number of bytes to copy from the source to the destination.
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void rr_memcopy(void *destination, void *source, usz_t num_bytes);
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rr_arena_s rr_new_arena(usz_t capacity);
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void rr_delete_arena(rr_arena_s *arena);
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void * rr_arena_alloc(rr_arena_s *arena, usz_t length);
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char * rr_arena_clone_string(rr_arena_s *arena, char *string);
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void rr_memcopy(void *destination, const void *source, usz_t num_bytes);
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#endif // RR_MEMORY_H
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@ -1,13 +1,11 @@
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#include <librr/memory.h>
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#include <librr/strutil.h>
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#include <stdlib.h>
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bool_t rr_mem_overlap(void *block1, usz_t length1, void *block2, usz_t length2)
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bool_t rr_mem_overlap(const void *block1, usz_t length1, const void *block2, usz_t length2)
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{
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// Make block1 always be before block2
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if(block1 > block2)
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{
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void *block_backup = block2;
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const void *block_backup = block2;
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usz_t length_backup = length2;
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block2 = block1;
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length2 = length1;
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@ -27,10 +25,10 @@ bool_t rr_mem_overlap(void *block1, usz_t length1, void *block2, usz_t length2)
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return FALSE;
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}
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bool_t rr_memequ(void *block1, void *block2, usz_t count)
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bool_t rr_memequ(const void *block1, const void *block2, usz_t count)
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{
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u8_t *block1_8 = block1;
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u8_t *block2_8 = block2;
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const u8_t *block1_8 = block1;
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const u8_t *block2_8 = block2;
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for(usz_t index = 0; index < count; ++index)
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if(block1_8[index] != block2_8[index]) return FALSE;
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return TRUE;
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@ -43,62 +41,22 @@ void rr_memset(void *destination, usz_t count, u8_t value)
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destination_8[index] = value;
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}
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usz_t rr_memrep(void *destination, usz_t num_bytes, void *sequence, usz_t len_sequence)
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usz_t rr_memrep(void *destination, usz_t num_bytes, const void *sequence, usz_t len_sequence)
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{
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if(rr_mem_overlap(destination, num_bytes, sequence, len_sequence)) return 0;
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u8_t *destination_8 = destination;
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u8_t *sequence_8 = sequence;
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const u8_t *sequence_8 = sequence;
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for(usz_t index = 0; index < num_bytes; ++index)
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destination_8[index] = sequence_8[index % len_sequence];
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return (num_bytes / len_sequence) // How many full repetitions are performed
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+ ((num_bytes % len_sequence) != 0); // One more if a partial repetiton is done
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}
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void rr_memcopy(void *destination, void *source, usz_t num_bytes)
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void rr_memcopy(void *destination, const void *source, usz_t num_bytes)
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{
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if(rr_mem_overlap(destination, num_bytes, source, num_bytes)) return;
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u8_t *destination_8 = destination;
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u8_t *source_8 = source;
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const u8_t *source_8 = source;
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for(usz_t index = 0; index < num_bytes; ++index)
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destination_8[index] = source_8[index];
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}
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rr_arena_s rr_new_arena(usz_t capacity)
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{
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rr_arena_s arena;
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arena.capacity = capacity;
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arena.offset = 0;
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arena.allocation = malloc(capacity);
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return arena;
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}
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void rr_delete_arena(rr_arena_s *arena)
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{
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if(arena->allocation == NULL) return;
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free(arena->allocation);
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arena->allocation = NULL;
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}
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void * rr_arena_alloc(rr_arena_s *arena, usz_t length)
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{
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if((arena->offset + length) > arena->capacity)
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return NULL;
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void *block = &arena->allocation[arena->offset];
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arena->offset += length;
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return block;
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}
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char * rr_arena_clone_string(rr_arena_s *arena, char *string)
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{
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usz_t len_string = rr_measure_string(string);
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char *cloned_string = rr_arena_alloc(arena, len_string+1);
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rr_memcopy(cloned_string, string, len_string);
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cloned_string[len_string] = 0x00;
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return cloned_string;
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}
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@ -0,0 +1 @@
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core/exports/
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@ -0,0 +1,22 @@
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#ifndef RR_ARENA_ALLOCATOR_H
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#define RR_ARENA_ALLOCATOR_H
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#include <librr/types.h>
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typedef struct rr_arena rr_arena_s;
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struct rr_arena
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{
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usz_t capacity;
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usz_t offset;
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char *allocation;
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};
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rr_arena_s rr_new_arena(usz_t capacity);
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void rr_delete_arena(rr_arena_s *arena);
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void * rr_arena_alloc(rr_arena_s *arena, usz_t length);
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char * rr_arena_clone_string(rr_arena_s *arena, const char *string);
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#endif // RR_ARENA_ALLOCATOR_H
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@ -0,0 +1,41 @@
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#include <alloc/arena.h>
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rr_arena_s rr_new_arena(usz_t capacity)
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{
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rr_arena_s arena;
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arena.capacity = capacity;
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arena.offset = 0;
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arena.allocation = malloc(capacity);
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return arena;
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}
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void rr_delete_arena(rr_arena_s *arena)
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{
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if(arena->allocation == NULL) return;
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free(arena->allocation);
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arena->allocation = NULL;
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}
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void * rr_arena_alloc(rr_arena_s *arena, usz_t length)
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{
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if((arena->offset + length) > arena->capacity)
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return NULL;
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void *block = &arena->allocation[arena->offset];
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arena->offset += length;
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return block;
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}
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char * rr_arena_clone_string(rr_arena_s *arena, char *string)
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{
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usz_t len_string = rr_measure_string(string);
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char *cloned_string = rr_arena_alloc(arena, len_string+1);
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if(cloned_string == NULL)
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return NULL;
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rr_memcopy(cloned_string, string, len_string);
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cloned_string[len_string] = 0x00;
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return cloned_string;
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}
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