Base/core/src-c/memory.c

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#include <librr/memory.h>
#include <librr/strutil.h>
#include <stdlib.h>
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bool_t rr_mem_overlap(void *block1, usz_t length1, void *block2, usz_t length2)
{
// Make block1 always be before block2
if(block1 > block2)
{
void *block_backup = block2;
usz_t length_backup = length2;
block2 = block1;
length2 = length1;
block1 = block_backup;
length1 = length_backup;
}
usz_t start1 = (usz_t) block1;
usz_t start2 = (usz_t) block2;
usz_t end1 = start1 + length1;
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usz_t end2 = start2 + length2;
if(end2 > start1)
{
if(start2 > end1) return FALSE;
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return TRUE;
}
return FALSE;
}
bool_t rr_memequ(void *block1, void *block2, usz_t count)
{
u8_t *block1_8 = block1;
u8_t *block2_8 = block2;
for(usz_t index = 0; index < count; ++index)
if(block1_8[index] != block2_8[index]) return FALSE;
return TRUE;
}
void rr_memset(void *destination, usz_t count, u8_t value)
{
u8_t *destination_8 = destination;
for(usz_t index = 0; index < count; ++index)
destination_8[index] = value;
}
usz_t rr_memrep(void *destination, usz_t num_bytes, void *sequence, usz_t len_sequence)
{
if(rr_mem_overlap(destination, num_bytes, sequence, len_sequence)) return 0;
u8_t *destination_8 = destination;
u8_t *sequence_8 = sequence;
for(usz_t index = 0; index < num_bytes; ++index)
destination_8[index] = sequence_8[index % len_sequence];
return (num_bytes / len_sequence) // How many full repetitions are performed
+ ((num_bytes % len_sequence) != 0); // One more if a partial repetiton is done
}
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void rr_memcopy(void *destination, void *source, usz_t num_bytes)
{
if(rr_mem_overlap(destination, num_bytes, source, num_bytes)) return;
u8_t *destination_8 = destination;
u8_t *source_8 = source;
for(usz_t index = 0; index < num_bytes; ++index)
destination_8[index] = source_8[index];
}
rr_arena_s rr_new_arena(usz_t capacity)
{
rr_arena_s arena;
arena.capacity = capacity;
arena.offset = 0;
arena.allocation = malloc(capacity);
return arena;
}
void rr_delete_arena(rr_arena_s *arena)
{
if(arena->allocation == NULL) return;
free(arena->allocation);
arena->allocation = NULL;
}
void * rr_arena_alloc(rr_arena_s *arena, usz_t length)
{
if((arena->offset + length) > arena->capacity)
return NULL;
void *block = &arena->allocation[arena->offset];
arena->offset += length;
return block;
}
char * rr_arena_clone_string(rr_arena_s *arena, char *string)
{
usz_t len_string = rr_measure_string(string);
char *cloned_string = rr_arena_alloc(arena, len_string+1);
rr_memcopy(cloned_string, string, len_string);
cloned_string[len_string] = 0x00;
return cloned_string;
}