16 lines
432 B
C
16 lines
432 B
C
#include <world.h>
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#include <stddef.h> // For NULL
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void tc_initialize_chunk_physics(tc_chunk_s *chunk, void *userdata)
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{
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}
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void tc_create_world_physics(tc_world_s *world, void *userdata)
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{
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world->physics = tc_new_physics_simulation();
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tc_add_to_hooklist(&world->on_chunk_create, &tc_initialize_chunk_physics, NULL);
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tc_add_to_hooklist(&world->on_chunk_update, &tc_initialize_chunk_physics, NULL);
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}
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