Techneck/code/source-c/utility/math.h

97 lines
2.3 KiB
C

#ifndef TC_MATH_H
#define TC_MATH_H
#include <utility/utility.h>
typedef struct tc_vec4f tc_vec4f_s;
typedef struct tc_vec3f tc_vec3f_s;
typedef struct tc_vec2f tc_vec2f_s;
typedef struct tc_vec4i tc_vec4i_s;
typedef struct tc_vec3i tc_vec3i_s;
typedef struct tc_vec2i tc_vec2i_s;
typedef struct tc_mat4f tc_mat4f_s;
typedef struct tc_mat3f tc_mat3f_s;
struct tc_vec4f
{
f32_t x;
f32_t y;
f32_t z;
f32_t w;
};
struct tc_vec3f
{
f32_t x;
f32_t y;
f32_t z;
};
struct tc_vec2f
{
f32_t x;
f32_t y;
};
struct tc_vec4i
{
i32_t x;
i32_t y;
i32_t z;
i32_t w;
};
struct tc_vec3i
{
i32_t x;
i32_t y;
i32_t z;
};
struct tc_vec2i
{
i32_t x;
i32_t y;
};
struct tc_mat4f
{
f32_t values[4][4];
};
struct tc_mat3f
{
f32_t values[3][3];
};
f32_t tc_deg_to_rad (f32_t degrees);
f32_t tc_rad_to_deg (f32_t radians);
bool_t tc_vec4f_equ (tc_vec4f_s vector_1, tc_vec4f_s vector_2);
bool_t tc_vec3f_equ (tc_vec3f_s vector_1, tc_vec3f_s vector_2);
bool_t tc_vec2f_equ (tc_vec2f_s vector_1, tc_vec2f_s vector_2);
bool_t tc_vec4i_equ (tc_vec4i_s vector_1, tc_vec4i_s vector_2);
bool_t tc_vec3i_equ (tc_vec3i_s vector_1, tc_vec3i_s vector_2);
bool_t tc_vec2i_equ (tc_vec2i_s vector_1, tc_vec2i_s vector_2);
tc_mat4f_s tc_mat4f_identity ();
tc_mat3f_s tc_mat3f_identity ();
tc_mat4f_s tc_mat4_rotate_x (tc_mat4f_s matrix, float radians);
tc_mat4f_s tc_mat4_rotate_y (tc_mat4f_s matrix, float radians);
tc_mat4f_s tc_mat4_rotate_z (tc_mat4f_s matrix, float radians);
tc_mat4f_s tc_mat4f_translate (tc_mat4f_s matrix, tc_vec3f_s translation);
tc_mat3f_s tc_mat3f_translate (tc_mat3f_s matrix, tc_vec3f_s translation);
tc_mat4f_s tc_mat4f_perspective (float fov, float aspect_ratio, float near, float far);
#endif // TC_MATH_H