Techneck/code/source-c
Eric-Paul Ickhorn 6c57999c8f Added texture loading. A texture must be at path assets/block_atlas.png 2023-10-11 15:01:54 +02:00
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assets.c Added texture loading. A texture must be at path assets/block_atlas.png 2023-10-11 15:01:54 +02:00
assets.h Added texture loading. A texture must be at path assets/block_atlas.png 2023-10-11 15:01:54 +02:00
blocks.c Added block registry 2023-10-10 21:23:07 +02:00
blocks.h Created chunk renderer 2023-10-11 10:10:06 +02:00
default_terrain_generator.c Created chunk renderer 2023-10-11 10:10:06 +02:00
initialization.c Added texture loading. A texture must be at path assets/block_atlas.png 2023-10-11 15:01:54 +02:00
main.c Added texture loading. A texture must be at path assets/block_atlas.png 2023-10-11 15:01:54 +02:00
meshize.c Added texture loading. A texture must be at path assets/block_atlas.png 2023-10-11 15:01:54 +02:00
shaders.c Small refactor 2023-10-10 20:01:15 +02:00
shaders.h Small refactor 2023-10-10 20:01:15 +02:00
state.h Added texture loading. A texture must be at path assets/block_atlas.png 2023-10-11 15:01:54 +02:00
utility.h Created chunk renderer 2023-10-11 10:10:06 +02:00
world.c Added texture loading. A texture must be at path assets/block_atlas.png 2023-10-11 15:01:54 +02:00
world.h Added texture loading. A texture must be at path assets/block_atlas.png 2023-10-11 15:01:54 +02:00