#ifndef TC_MATH_H #define TC_MATH_H #include typedef struct tc_vec4f tc_vec4f_s; typedef struct tc_vec3f tc_vec3f_s; typedef struct tc_vec2f tc_vec2f_s; typedef struct tc_vec4i tc_vec4i_s; typedef struct tc_vec3i tc_vec3i_s; typedef struct tc_vec2i tc_vec2i_s; typedef struct tc_mat4f tc_mat4f_s; typedef struct tc_mat3f tc_mat3f_s; struct tc_vec4f { f32_t x; f32_t y; f32_t z; f32_t w; }; struct tc_vec3f { f32_t x; f32_t y; f32_t z; }; struct tc_vec2f { f32_t x; f32_t y; }; struct tc_vec4i { i32_t x; i32_t y; i32_t z; i32_t w; }; struct tc_vec3i { i32_t x; i32_t y; i32_t z; }; struct tc_vec2i { i32_t x; i32_t y; }; struct tc_mat4f { f32_t values[4][4]; }; struct tc_mat3f { f32_t values[3][3]; }; f32_t tc_deg_to_rad (f32_t degrees); f32_t tc_rad_to_deg (f32_t radians); bool_t tc_vec4f_equ (tc_vec4f_s vector_1, tc_vec4f_s vector_2); bool_t tc_vec3f_equ (tc_vec3f_s vector_1, tc_vec3f_s vector_2); bool_t tc_vec2f_equ (tc_vec2f_s vector_1, tc_vec2f_s vector_2); bool_t tc_vec4i_equ (tc_vec4i_s vector_1, tc_vec4i_s vector_2); bool_t tc_vec3i_equ (tc_vec3i_s vector_1, tc_vec3i_s vector_2); bool_t tc_vec2i_equ (tc_vec2i_s vector_1, tc_vec2i_s vector_2); tc_mat4f_s tc_mat4f_identity (); tc_mat3f_s tc_mat3f_identity (); tc_mat4f_s tc_mat4_rotate_x (tc_mat4f_s matrix, float radians); tc_mat4f_s tc_mat4_rotate_y (tc_mat4f_s matrix, float radians); tc_mat4f_s tc_mat4_rotate_z (tc_mat4f_s matrix, float radians); tc_mat4f_s tc_mat4f_translate (tc_mat4f_s matrix, tc_vec3f_s translation); tc_mat3f_s tc_mat3f_translate (tc_mat3f_s matrix, tc_vec3f_s translation); tc_mat4f_s tc_mat4f_perspective (float fov, float aspect_ratio, float near, float far); #endif // TC_MATH_H