#ifndef TC_SHADERS_H #define TC_SHADERS_H #include #include #include #include #include #include typedef struct tc_shader_program { uint32_t program_id; } tc_shader_program_s; tc_shader_program_s tc_make_shader_program (char *vertex_path, char *fragment_path); void tc_shader_uniform_mat4f (tc_shader_program_s *program, char *location, tc_mat4f_s matrix); #endif