#ifndef TC_LOCATION_H #define TC_LOCATION_H #include typedef struct tc_entity_location { void *world; tc_vec3f_s coords; tc_vec3f_s rotation; } tc_entity_location_s; typedef struct tc_block_location { void *world; tc_vec3i_s block_coords; } tc_block_location_s; typedef struct tc_chunk_location { void *world; tc_vec3i_s grid_coords; } tc_chunk_location_s; tc_chunk_location_s tc_zero_chunk_location(); #endif // TC_LOCATION_H