#include void tc_worldupdater_execute_move_chunkloader(tc_world_updater_command_s command) { } void tc_worldupdater_execute_place_block(tc_world_updater_command_s command) { } void tc_worldupdater_execute_stop(tc_world_updater_command_s command) { } void tc_worldupdater_execute_add_world(tc_world_updater_command_s command) { } void tc_worldupdater_execute_add_chunkloader(tc_world_updater_command_s command) { } void tc_worldupdater_execute_delete_chunkloader(tc_world_updater_command_s command) { } void tc_worldupdater_execute_get_world(tc_world_updater_command_s command) { } void tc_worldupdater_execute_get_chunkloader(tc_world_updater_command_s command) { } void tc_worldupdater_execute_get_chunklist(tc_world_updater_command_s command) { }