56 lines
1.5 KiB
C
56 lines
1.5 KiB
C
#include <shadow.h>
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#include <context.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <signal.h>
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MtShadowRegistry registry;
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void cleanup_and_exit(int status_code)
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{
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mt_cleanup_shadow_registry(®istry);
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}
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void signal_handler(int number)
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{
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printf("FAIL: The program crashed because of a memory access error!\n");
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exit(-8);
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}
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int main(int argc, char **argv)
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{
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signal(SIGSEGV, &signal_handler);
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registry = mt_create_shadow_registry(NULL);
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MtShadow *original_1 = mt_create_shadow(®istry);
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MtShadow *lookedup_1 = mt_lookup_shadow(®istry, original_1->identifier);
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MtShadow *original_2 = mt_create_shadow(®istry);
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MtShadow *lookedup_2 = mt_lookup_shadow(®istry, original_2->identifier);
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if(original_1 != lookedup_1)
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{
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puts("FAIL: In test case 1, the original shadow doesn't match the looked-up one.");
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printf("O %p : L %p\n", original_1, lookedup_1);
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cleanup_and_exit(-1);
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}
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if(original_2 != lookedup_2)
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{
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puts("FAIL: In test case 2, the original shadow doesn't match the looked-up one.");
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printf("O %p : L %p\n", original_2, lookedup_2);
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cleanup_and_exit(-2);
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}
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if(original_1 == original_2)
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{
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puts("FAIL: In test case 3, the first original shadow matches the second!");
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cleanup_and_exit(-3);
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}
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if(lookedup_1 == lookedup_2)
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{
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puts("FAIL: In test case 3, the first looked-up shadow matches the second!");
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cleanup_and_exit(-4);
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}
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puts("Success.");
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cleanup_and_exit(0);
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return 0;
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}
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