Voxel Game Engine
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Eric-Paul Ickhorn 86479af2fb Create type registry
It is useful  to have all types  registered before they  are allocated
because the memory needed for them can then be allocated before any of
it is  required, speeding up allocations because  a pool may have been
created beforehand.
2024-09-14 16:37:45 +02:00
dependencies Add GLAD OpenGL - function-loader library 2024-09-09 21:29:17 +02:00
modules Create type registry 2024-09-14 16:37:45 +02:00
scripts Add automatic tests 2024-09-14 09:43:42 +02:00
.gitignore Elaborate the root .gitignore 2024-09-09 21:37:16 +02:00