Add module skeletons
The "skeletons" of the modules contain a README explaining what it is about and an includes.txt which is used by the build-script.
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# Voxula Assets
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The Voxula Asset Manager is able to load multiple data formats and can
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store the data they contain in a way efficient to manage.
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{self}/inc-c
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{module-folder}/utility/inc-c
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{module-folder}/ecs/inc-c
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# Voxula ECS
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The Voxula ECS (Vex) is a highly performant ECS (Entity Component
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System), it helps with managing data.
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{self}/inc-c
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{module-folder}/utility/inc-c
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# Voxula Renderer
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The Voxula renderer is a system to render voxels in an efficient way
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and to produce a visually appealing image.
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{self}/inc-c
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{module-folder}/utility/inc-c
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{module-folder}/window/inc-c
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{module-folder}/ecs/inc-c
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# Voxula Utility
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Miscellaneous Utilities used throughout the Voxula Engine.
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{self}/inc-c
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# Voxula Display Interaction
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This module contains code for opening windows or other means of
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displaying applications written with Voxula.
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{self}/inc-c
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{module-folder}/utility/inc-c
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{module-folder}/ecs/inc-c
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# Voxula World (De-)Serializer
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The code in this directory is used for serializing and deserializing
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worlds in Voxula's World Format.
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{self}/inc-c
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{module-folder}/utility/inc-c
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